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<blockquote data-quote="Cor Azer" data-source="post: 5759447" data-attributes="member: 870"><p>Jacelynn had never really heard a man die before. Not violently. Not in battle. Over the din of the joined battle though, she heard a deep roar waver and change to pitched wail as Ser Jarl's lance pierced the Blood Goat's chest. Thankfully it ends quickly, or at least is drowned out by pounding hooves, battle cries, and the clang of steel on steel.</p><p></p><p>With a a silent thankful prayer to the Mother and the Warrior for all the House Vantri and House Corbray men around, she holds her sword defensively in front of her, a scared young maid as a last line of defense for her goodsister.</p><p></p><p>Although the clansmen's charge is savage, it is met with calm experience.</p><p></p><p>She sees the young blacksmith slam his staff into a clansman's belly, but though staggered, the Blood Goat keeps his feet, and tries to fell the boy in front of him like an old pine, while another swings for his head.</p><p></p><p>Instinctively, the young maid turns her head, praying good fortune for him. The gods are not kind to her, as everywhere she looks, battle rages.</p><p></p><p>At the treeline, Jacelynn sees two scrawnier Blood Goat clansmen spinning their slings and cursing the knight who skewered their bulky companion. </p><p></p><p>Ser Laton's championing cry grabs her attention, and she sees the heir of House Vantri move away from the felled clansman. No, not felled. The savage brute tosses his smashed helmet aside, and part-staggers, part-charges after the young knight - defiantly continuing the fight that should have ended. On his heels, a more alert clansman follows cautiously, evidently using his enraged companion as fodder.</p><p></p><p>[ooc]Boy, Christmas really does a kicking to my posting rate. Sorry about that.</p><p></p><p>For those who didn't respond to the last update, the current status of your skirmishes are "vague". And by that, I mean they'll be cleared up when necessary - either by you responding, someone else attempting to interact with you, or by the combat ending and fiat deciding where you're at.</p><p></p><p>Got some rolls vs Roy, Ser Jarl, and Ser Laton coming up, and results will be edited in here.</p><p></p><p>Vs Roy - Calculated Roy's combat defense as 9 (3 Agility, 5 Athletics, 3 Awareness, -2 Hard Leather), for two hits of 1 success each, 2 damage each, reduced to 0 by the hard leather's armor rating.</p><p></p><p>Vs Jarl - Two stones clatter off his shield</p><p></p><p>Vs Laton - Hit with 1 success (forgot the -1 from his injury, but a 9 still hits), 4 damage (assuming you don't ride around in full plate; if you do, then it'd be reduced to 0)</p><p></p><p>You guys can narrate the effects of the attacks on you.</p><p></p><p>Game stuff:</p><p>My understanding is that pulling the lance free is a free action as part of the charge.</p><p>Big clansman... oh so dead.</p><p>Clansman vs Roy - hurt, but standing. Second clansman vs Roy - unharmed</p><p>Clansman vs Laton - takes an injury, reduces damage by Endurance (2), still up with 1 health, takes a -1 penalty to all rolls. Second clansman - aiding first[/ooc]</p><p></p><p>[sblock=Blood Goats]Blood Goats (several)</p><p>Combat Defense: 4</p><p>Armor Rating: 5 (hides)</p><p>Health: 6 (Clansman 1 vs Roy is at 1/6, Clansman 5 vs Laton is at 1/6 with 1 injury)[/sblock]</p></blockquote><p></p>
[QUOTE="Cor Azer, post: 5759447, member: 870"] Jacelynn had never really heard a man die before. Not violently. Not in battle. Over the din of the joined battle though, she heard a deep roar waver and change to pitched wail as Ser Jarl's lance pierced the Blood Goat's chest. Thankfully it ends quickly, or at least is drowned out by pounding hooves, battle cries, and the clang of steel on steel. With a a silent thankful prayer to the Mother and the Warrior for all the House Vantri and House Corbray men around, she holds her sword defensively in front of her, a scared young maid as a last line of defense for her goodsister. Although the clansmen's charge is savage, it is met with calm experience. She sees the young blacksmith slam his staff into a clansman's belly, but though staggered, the Blood Goat keeps his feet, and tries to fell the boy in front of him like an old pine, while another swings for his head. Instinctively, the young maid turns her head, praying good fortune for him. The gods are not kind to her, as everywhere she looks, battle rages. At the treeline, Jacelynn sees two scrawnier Blood Goat clansmen spinning their slings and cursing the knight who skewered their bulky companion. Ser Laton's championing cry grabs her attention, and she sees the heir of House Vantri move away from the felled clansman. No, not felled. The savage brute tosses his smashed helmet aside, and part-staggers, part-charges after the young knight - defiantly continuing the fight that should have ended. On his heels, a more alert clansman follows cautiously, evidently using his enraged companion as fodder. [ooc]Boy, Christmas really does a kicking to my posting rate. Sorry about that. For those who didn't respond to the last update, the current status of your skirmishes are "vague". And by that, I mean they'll be cleared up when necessary - either by you responding, someone else attempting to interact with you, or by the combat ending and fiat deciding where you're at. Got some rolls vs Roy, Ser Jarl, and Ser Laton coming up, and results will be edited in here. Vs Roy - Calculated Roy's combat defense as 9 (3 Agility, 5 Athletics, 3 Awareness, -2 Hard Leather), for two hits of 1 success each, 2 damage each, reduced to 0 by the hard leather's armor rating. Vs Jarl - Two stones clatter off his shield Vs Laton - Hit with 1 success (forgot the -1 from his injury, but a 9 still hits), 4 damage (assuming you don't ride around in full plate; if you do, then it'd be reduced to 0) You guys can narrate the effects of the attacks on you. Game stuff: My understanding is that pulling the lance free is a free action as part of the charge. Big clansman... oh so dead. Clansman vs Roy - hurt, but standing. Second clansman vs Roy - unharmed Clansman vs Laton - takes an injury, reduces damage by Endurance (2), still up with 1 health, takes a -1 penalty to all rolls. Second clansman - aiding first[/ooc] [sblock=Blood Goats]Blood Goats (several) Combat Defense: 4 Armor Rating: 5 (hides) Health: 6 (Clansman 1 vs Roy is at 1/6, Clansman 5 vs Laton is at 1/6 with 1 injury)[/sblock] [/QUOTE]
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