According to Guardians of Order, as long as you use a d20 and add modifers to be a DC, you've got a "d20 system" and they have had no problems with being complient.
Green Ronin, however, played it safe and made their product OGL (it was also because a lot of people complained about the compatability of GoO's products (Silver Age Sentinels) with other d20 books.)
M&M actually did some changes just as radical as yours:
*removed hit points and created a new "Damage Savings Throw" system
*Character level became "power levels" Which meant a player got so many character points per level to create a character and the level also cap out the maximum amount of skills, power, etc.
* optional rules to convert BAB and Defense into ... skills! Sound familiar
*assign point values to attributes, skills, feats and even powers.
It goes on, but you get the idea. Despite these changes, I think most people still precieve M&M to be a "d20" game.
Green Ronin, however, played it safe and made their product OGL (it was also because a lot of people complained about the compatability of GoO's products (Silver Age Sentinels) with other d20 books.)
M&M actually did some changes just as radical as yours:
*removed hit points and created a new "Damage Savings Throw" system
*Character level became "power levels" Which meant a player got so many character points per level to create a character and the level also cap out the maximum amount of skills, power, etc.
* optional rules to convert BAB and Defense into ... skills! Sound familiar
*assign point values to attributes, skills, feats and even powers.
It goes on, but you get the idea. Despite these changes, I think most people still precieve M&M to be a "d20" game.
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