morrigan
First Post
Do you remember the Atlantean Trilogy from the 80's (The Arcanum, The Lexicon and The Bestiary)? Well, Morrigan Press Inc. has recently acquired all rights to this classic game and is bringing it back in a revised and expanded format this summer. Assisting in the remaking of this incredibly detailed world are John Snead (Blue Rose) and Aaron Dembski-Bowden (High Medieval , White Wolf, etc.)
Atlantis: The Second Age is a complete and comprehensive setting that can easily be adapted to most popular fantasy roleplaying games. Designed as a stand alone game using the Omni System, coversion guidelines will also be provided for both the d20 and True20 game systems. Within, players and gamemasters will find all that they need to run a campaign in the legendary Second Age of Atlantis, including an atlas of Antidiluvian Earth, regional maps, city maps and guides and a compendium of creatures, races, animals and various pantheons of Gods and Goddesses. Based on the classic Atlantean Trilogy by Bard Games, Atlantis: The Second Age expands greatly on this already detailed world including highly detailed rules on alchemy, windships, ley lines and other magic-tech.
Set in the mythic past of our own world, players can take on the roles of Atlantean Alchemists, Khem Priests (proto-ancient Egypt), Khitaen Astrologer s(proto-China), Hesperian Amazon warriors, winged Zephyr scouts, Goblin assassins and a near limitless variety of other character types. The Omni System was originally derived from the critically acclaimed Talislanta 4th Edition system but ads new and flexible rules including a highly customizable character generation system. If you are looking for a rules-lite, sword & sorcery system with about as detailed a setting as you can imagine, then Atlantis: The Second Age is for you.
Atlantis: The Second Age will be released at Gencon Indianapolis this August. (Booth 1527)
A PDF preview of Atlantis:The Second Age will be available for download from the Morrigan Press website later in June.
Cheers,
Scott Agnew
www.morriganrpg.com
Atlantis: The Second Age is a complete and comprehensive setting that can easily be adapted to most popular fantasy roleplaying games. Designed as a stand alone game using the Omni System, coversion guidelines will also be provided for both the d20 and True20 game systems. Within, players and gamemasters will find all that they need to run a campaign in the legendary Second Age of Atlantis, including an atlas of Antidiluvian Earth, regional maps, city maps and guides and a compendium of creatures, races, animals and various pantheons of Gods and Goddesses. Based on the classic Atlantean Trilogy by Bard Games, Atlantis: The Second Age expands greatly on this already detailed world including highly detailed rules on alchemy, windships, ley lines and other magic-tech.
Set in the mythic past of our own world, players can take on the roles of Atlantean Alchemists, Khem Priests (proto-ancient Egypt), Khitaen Astrologer s(proto-China), Hesperian Amazon warriors, winged Zephyr scouts, Goblin assassins and a near limitless variety of other character types. The Omni System was originally derived from the critically acclaimed Talislanta 4th Edition system but ads new and flexible rules including a highly customizable character generation system. If you are looking for a rules-lite, sword & sorcery system with about as detailed a setting as you can imagine, then Atlantis: The Second Age is for you.
Atlantis: The Second Age will be released at Gencon Indianapolis this August. (Booth 1527)
A PDF preview of Atlantis:The Second Age will be available for download from the Morrigan Press website later in June.
Cheers,
Scott Agnew
www.morriganrpg.com