Whizbang Dustyboots
Gnometown Hero
Get back to me when you can add a crystal to a rope of climbing.hong said:... so, how bout those ropes of climbing, eh?
Get back to me when you can add a crystal to a rope of climbing.hong said:... so, how bout those ropes of climbing, eh?
MerricB said:Absolutely. However, that ghost touch enhancement doesn't get *put* on weapons, because it's so situational.
Cheers!
Yeah, the core rules. I think that's the definition of power creep reallyMerricB said:The trouble derives from what you compare the pricing to.
Cheers!
brehobit said:Yeah, the core rules. I think that's the definition of power creep really
It's the same as the argument for why the Bo9S is balanced "fighters are weak". Still power creep. Might be good (I'll disagree) but power creep.
MerricB said:Absolutely. However, that ghost touch enhancement doesn't get *put* on weapons, because it's so situational.
Cheers!
MerricB said:I don't think PHB2 fighters are weak, btw. (Seeing the fighter in my AoW group consistently doing 200+ damage a round vs particular opponents was eye-opening).
Kaodi said:Chalk me down for being in favour of " socketed " items having a cost equal to an additional +1 enhancement. Call it " crystalline " or something.
Schmoe said:Maybe not the PHB2 fighters, but core fighters? Bo9S, and other accessories, should be compared to core rules. Otherwise it becomes a spiral of incremental power boosts.
Hussar said:I really don't understand this. Core fighters are weak. That's pretty much agreed. They are generally considered one of the weakest classes, probably just ahead of the bard, monk and possibly the paladin. So, if we boost up the fighter to the level of the cleric (say) how is that power creep? Isn't that simply correcting a previous imbalance that wasn't identified in the core rules?