Second Update! And TWO MORE TO COME! WHOA!
Day 23: We returned to the city without incident. The rangers have remained behind to safeguard the location, and a second, larger force of rangers has been dispatched to aid them. There have been no attacks in our absence. Rangers patrol the perimeter where the shadowy monsters have refused to enter, but the slaughter has stopped. They cannot or will not breach the border of the hallowed ground that surrounds the city. It was this natural blessing that caused the city to be founded here, and now it serves the people well. Those who remain, in any case.
The wholesale panic has, for the most part, subsided. Those who were consumed by fear departed as quickly as possible, though I can scarce blame them. The city is still populous, but outside the city, the wilderness presses against us, with so few outposts remaining unscarred. It resembles my mood, as of late. Our return journey was without incident. Even Avonshar’s native flora and fauna sense the change, and stayed hidden.
When we returned to the city, several of the others gave me apprehensive looks. I know they were thinking that I’d demand they turn over the items to the church. I had no intention of doing so, and made it clear. I marched into the temple, and asked to see Strider Culain. He was available, and I proceeded to his cell, with all due speed. I noted the cube was gone, as I presented him with my map disc. I described our second expedition with little color, although I waited for an argument or protest to my report. I plainly noted what we had found, and how the party had distributed the equipment amongst themselves. I had worried for naught, it appeared. While obviously very tired (these recent days as much as strain on him as me, most likely more so), he merely nodded…as if he was too tired to argue the point.
We spent time analyzing the items, and I know that some of our number sold some of the Oriculum disks. We each claimed two, and I will keep mine, for now. I am deciding on a use for them, be they keepsake or item of interest. Money has never been of great use to me before, but it has it’s uses, like all tools. But I can’t eat gold when I’m traveling the high mountains, and the beasts of Avonshar certainly haven’t had much use for it, either.
Days 24-30: There has been little to report, other than services. I am spending my days preparing potions for our journey. I have used my connections within the church to acquire some scrolls, as well. The city is growing emptier by the day, and it adds more gloom to the place. Strider Culain approached me today, and told me that they have not heard from the rangers guarding the chamber for a few days, and are unable to scry them. They ask if we will return to check on them. Despite misgivings about the journey, my companions and I feel no more safe here than there, and agree to travel once more.
Day 31, Early Morning: Swift Preparations have been made. We depart through the gate in an hour. I have collected my map disk and some pay from the church for my companions and I to use. Strider Culain looks tired and sad. Perhaps I can give him happy news, yet. To the Portal, then.
Day 31, Mid-morning: A field of death. Corpses, Everywhere.
What happened here? Do the rangers yet live? I cannot say, though I dread the answer. Tuskers, toadlocks, sandts, and creatures we hadn’t yet encountered, collapsed where they died. Everywhere we go, we find their bodies. Dead, gored, and drained completely of blood. I track the area…not a single living thing larger than a cat can be found, and precious few of those.
But, insects! Oh, there are tens of thousands! Millions, perhaps! The huge piles of death attact them, the meat rotting all around them. We hurried away swiftly, and paused at a stream to rest. Somewhere nearby, I hear toads croaking. At least something is still alive here. But I wonder, over and over, what killed them. I fear the rangers are all surely dead.
Damn it.
Day 31, Evening: It scarce seems possible that things could get worse, but they do. To my surprise, we found the rangers alive, unconcerned and surprised at our apprehension. They were 21 in number, and stayed mostly guarding the cave. They had little to report, other than that they didn’t like to go below (where the Chamber was), and that they were guarding the site.
Something bothered me about their location, but I couldn’t put my finger on it. Casparo did, however. There were no campfires, or signs that there had been any. No signs of any defenses, either. I told Casparo to keep his eyes open, and told Rali to be on her guard. Alden and Delwyn wanted to go to the chamber, and check it out. I agreed, with the provision that they take a non-psi with them, just in case. Tazendra volunteered, and they descended. Several spheres buzzed around the room like curious dragonflys.
I took three rangers and performed a patrol…something they obviously hadn’t been doing. When I gathered twigs and wood, they asked me why, as it would attract animals at night, which is why they hadn’t done it. I didn’t accept that at face value, but it wasn’t beyond the realm of reason, I let it pass. As I spoke, a sphere whizzed past.
I returned with the rangers to the cave as the sun was setting, to find Casparo was learning how to play dice with some of the rangers present. And by learning, I mean pretending that he didn’t know how to play, and then fleecing them. Rali stood nearby, watching the group. It had been over an hour, and they were still in the Chamber. I didn’t like that, but I expected it. What I wasn’t prepared for was the spheres to all just suddenly whine for split-second, and then drop like rocks to the ground.
The three of us were on sudden alert, fearful of an attack. Some of the rangers panicked, perhaps as much for our reaction as any perceived danger. I ordered five of them to come with me and Rali. I told Casparo to remain. I needed someone trustworthy and dependable above to keep an eye on the remaining rangers, and since I didn’t have anyone like that available, he’d have to do. I knew that if he was in danger, he’d know which way to run, and would be able to get away to get help, if need be. Casparo may scoff at the law and is incurably greedy, but he’s no coward and he’ll watch your back. I trusted him for that much, at least.
Rali drew her Balderk, and we walked down, side by side. We reached the Chamber, to see Alden floating in the air, while the light flashed in some sort of rhythmic pattern. Alden’s mouth was open, and he was making some sort of chiming music that no man or elf should be able to produce. He stopped almost as soon as we arrived, and floated downwards. The lights went inert. Alden looked like he just been violently ill. Delwyn was supporting him, while Tazendra was examining some papers. After quickly judging that there was no danger, I sent three of the rangers above, while Rali and I remained to see what had happened.
Alden and Delwyn had been using the system somehow, and they believed they’d temporarily used too much of it’s power. They seemed convinced that it would restart. I wasn’t sure whether that was a comfort or not. Alden had asked it something…and it taken control of him, using his powers more effectively than he currently could. The pieces of paper, I soon learned, were made by Alden, and appeared to be permanent. He had no memory of doing it, but someone had used him to convey a series of seven images to us. Tazendra had the foresight to number the pages, so we could keep track of them. I will attach these images to this journal shortly, after I have transcribed them.
I would simply draw them here, but they are in color, and colors are VERY important, or so we have learned.
In short, they seem to tell a story of the strange beings, the Ral’Shar, whose bodies we found when we first arrived.
- There were apparently two groups, who looked identical in form, except for their colors. There were Blue and Green Ral’Shar. They came from a distant place, some sort of disk or demiplane located in the stars. Regardless, they traveled from that place for some reason.
- They came to another disk, which I presume to be Avonshar. Or rather, the Blues did. The Green Ral’Shar found themselves on Avonshar’s moon, which appears to have moved in front of them.
- The Blue Ral’Shar encountered a being of yellow, humanoid in shape, with a blue head, red chest and feet that seem to radiate or have some sort of power. He helped them, and appears to have given them a parchment, which I take to mean knowledge, help or both. The Greens were far less lucky on the moon, where they encountered an evil, obviously VERY female being, which subjugated them and enslaved them.
- The Yellow Being and the She-Devil had some sort of a meeting. A threat seems to be implied, or perhaps an attack.
- After some time, the Green Ral’Shar came to Avonshar, and made war upon the Blue Ral’Shar. The Blues appeared to have mastery of vast mental powers, and were psions, while the Green Ral’Shar were powerful spellcasters, likely arcanists. Many died on both sides, but the Blues were losing.
- The Yellow Being (whom I think of as Lightfoot), cast his arms around the Blue Ral’Shar, protecting them, somehow. The Greens continued to make war upon them, and many of the Ral’Shar of both kinds died, but the only Blues to survive were those who the Yellow Being sheltered. The Greens are all killed by the She-Devil.
- The Yellow Being and the remaining Blue Ral’Shar retreat into the center of the disk that we believe to be Avonshar, into apparent safety.
We tried to absorb all of this information, and tried to determine what to do with it. I looked at the pages several times after they were done, handing them around to the others.
“Well, who wants to send us a message this bad?” I asked.
And then the image of a Blue Ral’Shar face appeared.