I think the problem was their use of their term "Story Items" - people were expecting something completely new. Instead, it was just their way of presumably keeping most of the book filled to the brim with new items for those who want crunch, and have one section with items heavy on story hooks for those who want fluff. In theory, an ideal solution.
In theory.
Actually, I think it will be a good format, and I'm happy to see one small section with some expanded story elements, while the rest is still full of mostly crunch. I suspect many of those in this thread who were disappointed would not have had any issue with it if it hadn't been for false expectations, honestly.
In theory.
Actually, I think it will be a good format, and I'm happy to see one small section with some expanded story elements, while the rest is still full of mostly crunch. I suspect many of those in this thread who were disappointed would not have had any issue with it if it hadn't been for false expectations, honestly.