I would like to try an encounter where a target player is is marked for assassination. Not the party, in fact the assassins will try and avoid/ignore the other party members, the other party members will try and keep their fellow adventurer alive and kill off the assassins. The assassin will ignore non-targets even to the detriment of themselves, ignoring marks, quarries, and special abilities of other classes to pursue and kill their target. I'd like your input on a few things.
What role makes a good target, and by good I mean fun and balanced. What is the easiest class to defend? Or what 3 roles make the best bodyguards (leaving the worst to be protected by his teammates)
What is a good composition of an attack like this? I was thinking 3 level equivalent brutes, maybe 4. Assume the last living assassin retreats.
And any other advice you may have.
What role makes a good target, and by good I mean fun and balanced. What is the easiest class to defend? Or what 3 roles make the best bodyguards (leaving the worst to be protected by his teammates)
What is a good composition of an attack like this? I was thinking 3 level equivalent brutes, maybe 4. Assume the last living assassin retreats.
And any other advice you may have.