two
First Post
Wasn't there some rule or vague sort of design principle that character classes were not supposed to be balanced in ways non-mechanical, meaning, they should all be balanced (roughly) class to class regardless of the type of campaign that is being run?
(barring absurd extremes, such as a Paladin in an evil campaign setting).
This obviously relates to the psionics issue.
I don't think anyone is debating (are they?) that if your campaign has 3 of less encounters per day 90% of the time, Psions are going to rule the roost.
Is this not a poor design?
(forcing GM's to run campaigns in a certain way)?
In the past I have not had many GM's that consistently want 4+ encounters in a day. Once in a great while -- yes. Every freaking day? No way.
The other side of the coin is Warlocks. Not very uber with <5 encounters per day, but with 10 encouters in a day -- they get very strong.
The thing is, 5+ encounters in a day in my experience is very rare. It's ok to have a class shine once in a while.
<4 encounters, on the other hand... I don't find this to be rare. Rather, the rule.
Maybe I should create a poll. hhm......
(barring absurd extremes, such as a Paladin in an evil campaign setting).
This obviously relates to the psionics issue.
I don't think anyone is debating (are they?) that if your campaign has 3 of less encounters per day 90% of the time, Psions are going to rule the roost.
Is this not a poor design?
(forcing GM's to run campaigns in a certain way)?
In the past I have not had many GM's that consistently want 4+ encounters in a day. Once in a great while -- yes. Every freaking day? No way.
The other side of the coin is Warlocks. Not very uber with <5 encounters per day, but with 10 encouters in a day -- they get very strong.
The thing is, 5+ encounters in a day in my experience is very rare. It's ok to have a class shine once in a while.
<4 encounters, on the other hand... I don't find this to be rare. Rather, the rule.
Maybe I should create a poll. hhm......