CarlosDosBrickos
Explorer
I have a party of 6 4th level characters being pursued by a vengeful NPC.
I want my NPC to be scary, tough, and (hopefully) a recurring villain. I see him as making hit and run attacks, focusing on one target at a time, trying to whittle the party down, then vanishing.
I've gone for a wood elf level 8 archfey blade pact warlock. He has Misty Escape, Dimension Door, Greater Invisibility etc; lots of sneaky tricks in his locker that should help him get out of the fight if things go badly for him. I can team him up with some mooks to run interference.
I'm a bit concerned though: he might be too deadly offensively (I could give him Blight: 8d8 damage against a single target!), and with only 67 hp too easy to take down in a single round if the PCs focus fire. I'm really not too sure how to balance this encounter properly.
Can anyone offer any advice?
I want my NPC to be scary, tough, and (hopefully) a recurring villain. I see him as making hit and run attacks, focusing on one target at a time, trying to whittle the party down, then vanishing.
I've gone for a wood elf level 8 archfey blade pact warlock. He has Misty Escape, Dimension Door, Greater Invisibility etc; lots of sneaky tricks in his locker that should help him get out of the fight if things go badly for him. I can team him up with some mooks to run interference.
I'm a bit concerned though: he might be too deadly offensively (I could give him Blight: 8d8 damage against a single target!), and with only 67 hp too easy to take down in a single round if the PCs focus fire. I'm really not too sure how to balance this encounter properly.
Can anyone offer any advice?