divinenathanica
First Post
Someone mentioned something about losing healing surges, and it got me thinking, maybe the healing surges don't come back naturally after rest. It can be a form of spell sickness. It might have another issue of trying to figure out how to balance the loss of healing surges against the time to regain the surges.
I think that the best way to lessen the extent of ritual casting is to require very specific, and rare, components. Basilisks' eyes, Unicorn fur, etc. It doesn't always have to be something that's dangerous to get, just difficult. Maybe magic rituals were much more prevalent in the world prior to the start of the PCs. Trade flourished so ritual casters could get the components that come only from the summit of the Sun on the other side of the sand-sea. Or whatever flavor works for your campaign.
Also, if your PCs are down with you running a low money campaign, why don't you tell them about your ideas for the rituals. I'm sure that the players won't want to spend feats and time learning rituals if they are then going to be very dissuaded from using them. Something like this, to me at least, seems best settled with the gaming group.
I think that the best way to lessen the extent of ritual casting is to require very specific, and rare, components. Basilisks' eyes, Unicorn fur, etc. It doesn't always have to be something that's dangerous to get, just difficult. Maybe magic rituals were much more prevalent in the world prior to the start of the PCs. Trade flourished so ritual casters could get the components that come only from the summit of the Sun on the other side of the sand-sea. Or whatever flavor works for your campaign.
Also, if your PCs are down with you running a low money campaign, why don't you tell them about your ideas for the rituals. I'm sure that the players won't want to spend feats and time learning rituals if they are then going to be very dissuaded from using them. Something like this, to me at least, seems best settled with the gaming group.