Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Bard/paladin: take 2 or 3 warlock levels?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alatar" data-source="post: 6984604" data-attributes="member: 38424"><p>The answer to that question cannot be quantified. You can generate a probability table to quantify the hit frequency at 16, 18 and 20, but you can't quantify the thing(s) you got for deferring one or more ability score bumps. That will vary by feat selection, playing style, party composition and DM. Unquantifiable things. And who can say in advance which moments will be the sweetest and why?</p><p></p><p>I might split the difference. Take the ASI at 4th level; get that primary ability up to 18. Take a fun-filled feat at 8th. Max out the ability score at 12th. I say "might" because so many variables will come into play to influence that calculus, not the least of which is multiclassing before 12th means the ASI/feat progression gets pushed back. In any case, we're in subjective territory. </p><p></p><p>If I was building a controller wizard, I'd pump Int at 4th and 8th. Spell slots are a precious commodity and spell DC is crucial. For a cleric/fighter, deferring a stat bump is easier to justify. Healing spells never miss. I could see sitting at Wisdom 16 for a while. The primary fighter attribute will probably never get higher than that. </p><p></p><p>For a middle case, one ASI at 4th would keep me contented. It depends on what you are after, what makes it fun for you. D&D works with a 14. And the DM adjusts the combats to challenge but not destroy the party. Don't tell anybody. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p><p></p><p></p><p></p><p>Yeah, you and me both. And fun is where it's at. When it comes to building characters, I consider myself an unapologetic powergamer, but I powergame to build a character that will be the most fun to play, not a character that will do the most damage.</p></blockquote><p></p>
[QUOTE="Alatar, post: 6984604, member: 38424"] The answer to that question cannot be quantified. You can generate a probability table to quantify the hit frequency at 16, 18 and 20, but you can't quantify the thing(s) you got for deferring one or more ability score bumps. That will vary by feat selection, playing style, party composition and DM. Unquantifiable things. And who can say in advance which moments will be the sweetest and why? I might split the difference. Take the ASI at 4th level; get that primary ability up to 18. Take a fun-filled feat at 8th. Max out the ability score at 12th. I say "might" because so many variables will come into play to influence that calculus, not the least of which is multiclassing before 12th means the ASI/feat progression gets pushed back. In any case, we're in subjective territory. If I was building a controller wizard, I'd pump Int at 4th and 8th. Spell slots are a precious commodity and spell DC is crucial. For a cleric/fighter, deferring a stat bump is easier to justify. Healing spells never miss. I could see sitting at Wisdom 16 for a while. The primary fighter attribute will probably never get higher than that. For a middle case, one ASI at 4th would keep me contented. It depends on what you are after, what makes it fun for you. D&D works with a 14. And the DM adjusts the combats to challenge but not destroy the party. Don't tell anybody. :cool: Yeah, you and me both. And fun is where it's at. When it comes to building characters, I consider myself an unapologetic powergamer, but I powergame to build a character that will be the most fun to play, not a character that will do the most damage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Bard/paladin: take 2 or 3 warlock levels?
Top