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Battletech - Blood of Kerensky


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Dire Lemming

First Post
Asher's elation at the sight of the damage he has wrought upon his enemy is greatly dampened by the amount of damage done to his own mech. At this point though, his options seem limited. He jumps Zilpah behind the opponent again and opens fire, hoping to finish this quickly.
 
Last edited:

Darimaus

First Post
Trial #3:

Dire Lemming's Difficulty: He Jumped (+3), Gunnery (+3), Targetting Computer (-1), Heavy Forest (+2)

ER Large Laser = 7
ER Small Laser = 7

Attacks:
Hit Locations:
Crit Threat:
Crit Hit Location:

Asher slices into the Cobra's back with both his lasers.

Battle Cobra's Difficulty: It Ran (+2), You Jumped (+1), Light Forest (+1), Gunnery (+2), Pulse (-2)

Large Pulse = 4
Small Pulse = 4

Attacks:

The Battle Cobra misses with both its lasers.

Gotta go to work, will finish this round when I get back.
 

Darimaus

First Post
Trial #3:

Shooting Phase:

Unfortunatly for you Arkhandus, you won't be able to fire upon the Warhawk because it has three light forest hexes blocking you. However, because it isn't affected by the forest hex its in, it can still fire at you.

Warhawk's Difficulty: Gunnery (+3), Range (+4), Cover (+2), It Ran (+2), Targetting Computer (-1)

x2 ER PPC = 10
LRM 10 = 11

Attacks:
Hit Location

Right Leg: 15 Damage, 14 Armor Remaining

The Warhawk pings Johan from long range with a PPC.

Movement Phase:

The Warhawk stands still.

The Battle Cobra moves to 07,10, facing 07,09.

Your Turns
 

Fenris2

First Post
#4)

Ramone moves to 0812 facing 0912

No visibility so no shootin...

OOC: zzzz... Hmm, are there any rules for blowing up forests? If so he can always set 'em on fire until they burn down. Seems like the Lanner is more interested in hiding...
 

Bloodweaver1

First Post
OOC: Yes you can. However only lasers and missles can start forest fires. They generate five heat for those who get cought in one and three heat for those who are in a hex when the fire starts. Depending on the direction of the wind and the size of the fire, the smoke can also prevent LOS, however you can still fire through the smoke. Get a Mech to take enough heat and their ammo will explode!!
 

Darimaus

First Post
Fenris2 said:
#4)

Ramone moves to 0812 facing 0912

No visibility so no shootin...

OOC: zzzz... Hmm, are there any rules for blowing up forests? If so he can always set 'em on fire until they burn down. Seems like the Lanner is more interested in hiding...

The Lanner's just tired of playing with that hill. He tried to be aggressive, and you just strung him along :p
 


Dire Lemming

First Post
Finally realizing that the enemy is trying to increase it's chances by luring him into the thinner foliage, Asher also comes to the realizatoin that he's not going to beat him just shooting at he back unless he gets very lucky. He's been swiveling both his torso and his arm so that he has been able to fire on him every time. Maybe if he moved to the right side, where their was no arm, he would keep him from doing such things.

(OOC: Ok so it's leg facing is 07-09 right? But it's torso facing is 06-09 right? The fire are of an arm weapon is the three hexes in front of the torso and also one extra hex around in whichever direction the arm is mounted? If that's the case, assuming he can't just torso twist backwards and shoot at me anyway I'll jump to 08-10 and fire from there. If he can just swivel around and Shoot at me I'll jump to 06-10 and fire, hoping to at least lower his chances of hitting.)
 

Fenris2

First Post
Bloodweaver1 said:
OOC: Yes you can. However only lasers and missles can start forest fires. They generate five heat for those who get cought in one and three heat for those who are in a hex when the fire starts. Depending on the direction of the wind and the size of the fire, the smoke can also prevent LOS, however you can still fire through the smoke. Get a Mech to take enough heat and their ammo will explode!!

Hmm... how long do they burn and what happens when they go out?
 

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