Erky Timbers, male gnome Bard 1/ Cleric of Zheenkeef 1: Small humanoid; HD 1d6+1d8+4; hp 16; Init +4; Spd 20 ft.; AC 13, touch 10, flat-footed 13; Base Atk +0; Grp +2; Atk +3 melee (1d6+2, morningstar); SA spells, spontaneous casting, turn undead; SQ gnome racial traits, bardic music, bardic knowledge, countersong, fascinate, inspire courage +1; AL CN; SV Fort +4, Ref +2, Will +6; Str 14, Dex 10, Con 14, Int 12, Wis 15, Cha 12.
Skills: (ranks only) Concentration 2, Heal 1, Hide 4, Knowledge (religion) 5, Listen 1, Move Silently 4, Perform (oratory) 4, Perform (wind instruments) 4, Spot 2, Use Magical Device 4
Feats: Improved Initiative
Languages: common, gnome, sylvan
Bard Spells Known: 0-lullaby, prestidigitation, mage hand, summon instrument
Cleric Spells Prepared (domains madness and trickery): 0-detect magic, light, virtue. 1- bless, random action, protection from evil.
Possessions: masterwork morningstar, masterwork studded leather armor
Erky runs a small Vineyard (shrine) of Zheenkeef in the Temple District. He recently accompanied a small group of Zheenkeef's faithful to the northern end of A'Val in search of a wild grape rumored to grow there. They were ambushed by a tribe of cannibalistic kobolds. By the time Erky was rescued by a band of adventurers he was the only member of the group who had not been eaten. Erky helped the adventurers wipe out the kobold tribe and the wyrmling green dragon which they worshiped. He also helped slay a mad druid who lived nearby and burn a blasphemous mutated tree that he was tending.
Since his return to Freeport Erky has industriously sought to spread the word of his rescuers valiant deeds. While his recent harrowing experiences have fueled his hatred for kobolds, they have done little to dim his cheerful and enthusiastic approach to life. He can usually be found with a cup of wine in his hand, madness in his eye, and love of Zheenkeef in his heart.
Skills: (ranks only) Concentration 2, Heal 1, Hide 4, Knowledge (religion) 5, Listen 1, Move Silently 4, Perform (oratory) 4, Perform (wind instruments) 4, Spot 2, Use Magical Device 4
Feats: Improved Initiative
Languages: common, gnome, sylvan
Bard Spells Known: 0-lullaby, prestidigitation, mage hand, summon instrument
Cleric Spells Prepared (domains madness and trickery): 0-detect magic, light, virtue. 1- bless, random action, protection from evil.
Possessions: masterwork morningstar, masterwork studded leather armor
Erky runs a small Vineyard (shrine) of Zheenkeef in the Temple District. He recently accompanied a small group of Zheenkeef's faithful to the northern end of A'Val in search of a wild grape rumored to grow there. They were ambushed by a tribe of cannibalistic kobolds. By the time Erky was rescued by a band of adventurers he was the only member of the group who had not been eaten. Erky helped the adventurers wipe out the kobold tribe and the wyrmling green dragon which they worshiped. He also helped slay a mad druid who lived nearby and burn a blasphemous mutated tree that he was tending.
Since his return to Freeport Erky has industriously sought to spread the word of his rescuers valiant deeds. While his recent harrowing experiences have fueled his hatred for kobolds, they have done little to dim his cheerful and enthusiastic approach to life. He can usually be found with a cup of wine in his hand, madness in his eye, and love of Zheenkeef in his heart.