Ashrum the Black
Explorer
Because it's elemental my dear Hypersmurf. Elemental.
-Ashrum
-Ashrum
Hanuman said:Now having once been on fire myself I can state quite firmly that it is extremely distracting, so I was thinking of adding the shaken condition to characters on fire. What do people think I should do?
Hanuman said:Now having once been on fire myself I can state quite firmly that it is extremely distracting
In another thread I was discussing building a better torch and felt FEAR rules PANIC (shaken and frightened) could be used, DMG 294, WILL save DC 13 or 15.Hanuman said:I’m planning an encounter for my group that involves a clan of pyromaniac fiendish-goblins. The problem I have is that after reading the rules about catching on fire (Pg 303 DMG) it seems to me that the only drawback is that you and your flammable equipment are taking d6 per round. Now having once been on fire myself I can state quite firmly that it is extremely distracting, so I was thinking of adding the shaken condition to characters on fire. What do people think I should do?
BiggusGeekus said:So did you set yourself on fire to test the rules out or was there some other circumstance?