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Beowulf Malign Warlord
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<blockquote data-quote="Garthanos" data-source="post: 7142667" data-attributes="member: 82504"><p>Sure bloodied is about be pressed in the battle (or having the enemy in a more pressed state... enemies that arent awesome dragon types or staged bad asses might collapse under pressure too) . Its a little more binary even if explicit.</p><p></p><p></p><p>yup you failed note taker you!! -- > I was thinking such powers would be wilder and less predictable at least flavor wise than the characters normal abilities.</p><p></p><p>The idea of gaining augmentation by prep actions ie multi-round climactic effeccts I think are somewhat interesting in their own right for the tactical choices of accepting delay or after effects those mechanics pretty much act like combos or complex actions. </p><p>however</p><p>The combos players create unless they are explicitly improvised with environmental/situational components tend to be locked down by them feat costs and the like and become the cause of fake character versatility anyway.... ie your one trick.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7142667, member: 82504"] Sure bloodied is about be pressed in the battle (or having the enemy in a more pressed state... enemies that arent awesome dragon types or staged bad asses might collapse under pressure too) . Its a little more binary even if explicit. yup you failed note taker you!! -- > I was thinking such powers would be wilder and less predictable at least flavor wise than the characters normal abilities. The idea of gaining augmentation by prep actions ie multi-round climactic effeccts I think are somewhat interesting in their own right for the tactical choices of accepting delay or after effects those mechanics pretty much act like combos or complex actions. however The combos players create unless they are explicitly improvised with environmental/situational components tend to be locked down by them feat costs and the like and become the cause of fake character versatility anyway.... ie your one trick. [/QUOTE]
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