Snapdragyn
Explorer
Medium Armor Mastery - free up the need to raise Dex beyond 14, & shield for an extra +2 on AC.
Resilient (Con) - So hps. Much save.
Spell Sniper - All your cover are belong to... well, no one, actually, since I disregard it. Ha!
On the defensive side, I'm starting to think MAM & Res(Con) just about balance out. Maybe? Hmm.
Offensively, my thinking is whether I want to spend the feat on offense or defense at 1st level, & also on whether I want to specialize so much toward blasting early on when I'm planning a more crowd control build (Misty Visions cantrip for illusions, plus heavy focus on cc in spell choice).
Thoughts, ENWorlders?
Resilient (Con) - So hps. Much save.
Spell Sniper - All your cover are belong to... well, no one, actually, since I disregard it. Ha!
On the defensive side, I'm starting to think MAM & Res(Con) just about balance out. Maybe? Hmm.
Offensively, my thinking is whether I want to spend the feat on offense or defense at 1st level, & also on whether I want to specialize so much toward blasting early on when I'm planning a more crowd control build (Misty Visions cantrip for illusions, plus heavy focus on cc in spell choice).
Thoughts, ENWorlders?