Endur
First Post
Favorite Modules
old modules (1970's - early 1980's)
B2 Keep on the Borderlands
GDQ Giants/Drow/Lolth
The Court of Ardor (ICE/MERP super-module quest to save the world)
recent modules: I like Return to the Temple of Elemental Evil, the best of the "Return to" modules in my opinion. In many ways, I found RTTOEE to be a better module than the original.
Worst Modules
Hard to say, I guess I'd go with various modules where the ecology didn't make sense. "X is living next to Y?!??! and they are both still alive????"
B1 didn't have any encounters in it, just a floor plan.
I didn't find "Tomb of Horrors" to be that bad, because I understood that the party is not intended to win in that module, the party is intended to be wiped out. If you thought you had a chance, well, then I could understand being upset when you find out that your chance is somewhere between slim and none.
Tom
old modules (1970's - early 1980's)
B2 Keep on the Borderlands
GDQ Giants/Drow/Lolth
The Court of Ardor (ICE/MERP super-module quest to save the world)
recent modules: I like Return to the Temple of Elemental Evil, the best of the "Return to" modules in my opinion. In many ways, I found RTTOEE to be a better module than the original.
Worst Modules
Hard to say, I guess I'd go with various modules where the ecology didn't make sense. "X is living next to Y?!??! and they are both still alive????"
B1 didn't have any encounters in it, just a floor plan.
I didn't find "Tomb of Horrors" to be that bad, because I understood that the party is not intended to win in that module, the party is intended to be wiped out. If you thought you had a chance, well, then I could understand being upset when you find out that your chance is somewhere between slim and none.
Tom