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best feats for druids?
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<blockquote data-quote="Nifft" data-source="post: 1107550" data-attributes="member: 6562"><p>I think Toughness is a waste of a Feat for a Druid. You ought to have a high Con score -- your most important scores are Wis, Con, Int and Dex, in that order. High Con + d8 = tough enough most of the time.</p><p></p><p>What rules are you playing under? 3.0 + some accessories? 3.5 Core only? I'll assume 3.5 Core only, but do let us know.</p><p></p><p>1: Point Blank Shot -- works nicely with Produce Flame, your best 1st level spell.</p><p>3: Precise Shot -- now you can fling flames into melee, or use your sling to better effect (or take a level of Ranger, Barbarian or Fighter and use a Longbow).</p><p>6: Natural Spell -- enough has been said, it's gr-r-reat!</p><p></p><p>After this, it really depends on the kind of campaign you're playing in. Good choices are:</p><p></p><p>- Spell Penetration & Greater Spell Penetration -- if you're the spellcasting damage dealer.</p><p></p><p>- Skill Focus (Concentration) & Combat Reflexes -- if you're often in melee, or if your <em>Summon Nature's Ally</em> spells keep getting disrupted. NOTE: Combat Casting is worthless compared to Skill Focus (Concentration).</p><p></p><p>- Spell Focus (Conjuration) & Augment Summoning -- "Say hello to my little friend!" -- if your Summons are doing most of your work.</p><p></p><p>- Negotiator & Skill Focus (Sense Motive) or Skill Focus (Diplomacy) -- you've got a high Wisdom and some bonuses from your racial heritage.</p><p></p><p>Druids are awesome in 3.5e. Enjoy!</p><p></p><p> -- Nifft</p></blockquote><p></p>
[QUOTE="Nifft, post: 1107550, member: 6562"] I think Toughness is a waste of a Feat for a Druid. You ought to have a high Con score -- your most important scores are Wis, Con, Int and Dex, in that order. High Con + d8 = tough enough most of the time. What rules are you playing under? 3.0 + some accessories? 3.5 Core only? I'll assume 3.5 Core only, but do let us know. 1: Point Blank Shot -- works nicely with Produce Flame, your best 1st level spell. 3: Precise Shot -- now you can fling flames into melee, or use your sling to better effect (or take a level of Ranger, Barbarian or Fighter and use a Longbow). 6: Natural Spell -- enough has been said, it's gr-r-reat! After this, it really depends on the kind of campaign you're playing in. Good choices are: - Spell Penetration & Greater Spell Penetration -- if you're the spellcasting damage dealer. - Skill Focus (Concentration) & Combat Reflexes -- if you're often in melee, or if your [i]Summon Nature's Ally[/i] spells keep getting disrupted. NOTE: Combat Casting is worthless compared to Skill Focus (Concentration). - Spell Focus (Conjuration) & Augment Summoning -- "Say hello to my little friend!" -- if your Summons are doing most of your work. - Negotiator & Skill Focus (Sense Motive) or Skill Focus (Diplomacy) -- you've got a high Wisdom and some bonuses from your racial heritage. Druids are awesome in 3.5e. Enjoy! -- Nifft [/QUOTE]
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