Hello boys and girls. And others. And Goblinoids.
There is a LOT of topics about this. And I mean... A LOT. But some are pretty old, 5E wasn't even a thing.
So, I'll try to be straightforward for one time in my life.
I have some friends who like wargames, playing with maps and miniatures, who, I think, need to have something in their hands and are not completely satisfied with all the roleplaying thing like talking about your action and only using imagination.
I don't really like Tabletop Board Games because they're laking of options and PC progression.
So, I'm looking for a system to emulate what I'm looking for : A good dungeon Crawler.
I liked the Dungeon & Dragons fantasy boardgame but... It's far so limited. No real progression, only 3 levels, few weapons...
At the moment, my choices could be :
- Pathfinder : Because you can do almost everything you want.
- D&D 5/4/3.5 ? Dunno what could fit best and there's a lot of arguments about which version should be better for that kind of game. Some people talk about older versions too like the first one or advanced D&D.
- Dungeon Crawl Classic RPG
- Barebones Fantasy
And many more.
I'd like to have something my players would like. I don't want to put too much preparation for each session since it has to be a dungeon crawler : Almost no plot. Just fight, treasure and monsters.
But I would like to have my players want to play again and I like to see players gains in power through sessions.
Some modules are good for DC, but are made for one shots or very short sessions, and I'd prefer to have something consistent.
So.
- What do you think about it ?
- If you had to take a system for a dungeon crawler, what would you pick ?
- If you are already mastering or playing a dungeon crawler type of game, what do you use ?
I'm a bit lost since I mainly played D&D5 a lot and some other, but not much and there is PLENTY of system...
Thanks by advance.
There is a LOT of topics about this. And I mean... A LOT. But some are pretty old, 5E wasn't even a thing.
So, I'll try to be straightforward for one time in my life.
I have some friends who like wargames, playing with maps and miniatures, who, I think, need to have something in their hands and are not completely satisfied with all the roleplaying thing like talking about your action and only using imagination.
I don't really like Tabletop Board Games because they're laking of options and PC progression.
So, I'm looking for a system to emulate what I'm looking for : A good dungeon Crawler.
I liked the Dungeon & Dragons fantasy boardgame but... It's far so limited. No real progression, only 3 levels, few weapons...
At the moment, my choices could be :
- Pathfinder : Because you can do almost everything you want.
- D&D 5/4/3.5 ? Dunno what could fit best and there's a lot of arguments about which version should be better for that kind of game. Some people talk about older versions too like the first one or advanced D&D.
- Dungeon Crawl Classic RPG
- Barebones Fantasy
And many more.
I'd like to have something my players would like. I don't want to put too much preparation for each session since it has to be a dungeon crawler : Almost no plot. Just fight, treasure and monsters.
But I would like to have my players want to play again and I like to see players gains in power through sessions.
Some modules are good for DC, but are made for one shots or very short sessions, and I'd prefer to have something consistent.
So.
- What do you think about it ?
- If you had to take a system for a dungeon crawler, what would you pick ?
- If you are already mastering or playing a dungeon crawler type of game, what do you use ?
I'm a bit lost since I mainly played D&D5 a lot and some other, but not much and there is PLENTY of system...
Thanks by advance.
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