Byronic
First Post
I'm curious, what kind of Eladrin do people like best?
We have the default version, perhaps best portrayed (fluffwise) here and in the "Races and Classes" book (although of course also shown in other 4th edition products).
I bet that people have made their own homebrewed versions. Could you tell me about them? How are the Eladrin in your world?
Personally I'm thinking of a version heavily inspired (read: ripped off) from the Eldar (from Warhammer 40.000).
For people unfamiliar with them, the Eldar are a long lived race with great intelligence and even greater psionic powers. Because of a interesting series of events too long for me to explain here (but explained here) their race destroyed themselves even only a small amount of Eldar left who changed their ways.
They have some simularities with the Eldarin (being the "Elves" of Warhammer 40.000 this is not surprising), they are both long lived, intelligent races that are famous for having otherworldly powers (one psionic, other arcane). They are both known for being somewhat arrogant and snobbish towards "lesser" races. And neither of them are (supposed) to have human morals, but rather their own alien kind.
The parts of Eldar I thought would be interesting to borrow would be:
1) The "extinct race" angle. Basically that the race does not enjoy the numbers it used to and as a race (culturally, but not necessarily the PCs view) consider keeping their race from extinction a rather high priority. While the Eldar have Farseers that can look into the future to aid them Eldarin civilisation might have their own rituals or cultural customs for this.
2)The "Path" system. It is a part of Eldar culture to choose a Path, this can be many different things although the Path of the Warrior, the Seer and the Artist are amongst the most popular ones. In any case in DnD this would mean the Eldarin would choose a path (for example Sculpturer) and persue that path until he has learned everything he can in it, and then choose another path (for example Swordmage). This all comes with a certain amount of pomp and ceremony
There are probably more things but I'm afraid I can't think of them at the moment (although if there are any Eldar players in the room, feel free to fill some of the blanks).
I'm interesting in this and other versions because I don't think there's enough fluff out there to make them culturally distinctive as a race.
So, what do you guys think of Eldar Eldarin? Tell me about your homebrewed versions!
We have the default version, perhaps best portrayed (fluffwise) here and in the "Races and Classes" book (although of course also shown in other 4th edition products).
I bet that people have made their own homebrewed versions. Could you tell me about them? How are the Eladrin in your world?
Personally I'm thinking of a version heavily inspired (read: ripped off) from the Eldar (from Warhammer 40.000).
For people unfamiliar with them, the Eldar are a long lived race with great intelligence and even greater psionic powers. Because of a interesting series of events too long for me to explain here (but explained here) their race destroyed themselves even only a small amount of Eldar left who changed their ways.
They have some simularities with the Eldarin (being the "Elves" of Warhammer 40.000 this is not surprising), they are both long lived, intelligent races that are famous for having otherworldly powers (one psionic, other arcane). They are both known for being somewhat arrogant and snobbish towards "lesser" races. And neither of them are (supposed) to have human morals, but rather their own alien kind.
The parts of Eldar I thought would be interesting to borrow would be:
1) The "extinct race" angle. Basically that the race does not enjoy the numbers it used to and as a race (culturally, but not necessarily the PCs view) consider keeping their race from extinction a rather high priority. While the Eldar have Farseers that can look into the future to aid them Eldarin civilisation might have their own rituals or cultural customs for this.
2)The "Path" system. It is a part of Eldar culture to choose a Path, this can be many different things although the Path of the Warrior, the Seer and the Artist are amongst the most popular ones. In any case in DnD this would mean the Eldarin would choose a path (for example Sculpturer) and persue that path until he has learned everything he can in it, and then choose another path (for example Swordmage). This all comes with a certain amount of pomp and ceremony
There are probably more things but I'm afraid I can't think of them at the moment (although if there are any Eldar players in the room, feel free to fill some of the blanks).
I'm interesting in this and other versions because I don't think there's enough fluff out there to make them culturally distinctive as a race.
So, what do you guys think of Eldar Eldarin? Tell me about your homebrewed versions!