sorites
First Post
Last night the party formulated a plan (a couple, actually) to assassinate a ranking member of the evil enemy organization. They made good use of Etherealness and Silence to ensure that they would not be spotted, nor heard while they made their attack.
They ambushed him while he slept in his bed and used Slay Living to kill him. He rolled a 4 on his save.
It should have been a big battle, but it fizzled due to the save or die spell they laid on him. They came up with a good plan, but in the end, I know at least one player was disappointed the plan went so well. I agreed with him. I was hoping for a big battle, but the way they did it, I just couldn't see how the enemy could mount a defense.... I don't want to punish them for coming up with a good plan, but at the same time, I want the game to be interesting and fun.
Making a plan is fun, but it's also fun to deal with the mess when you're plan starts to fall apart. Do you think I should have just handwaved a reason for their plan to fail?
They ambushed him while he slept in his bed and used Slay Living to kill him. He rolled a 4 on his save.
It should have been a big battle, but it fizzled due to the save or die spell they laid on him. They came up with a good plan, but in the end, I know at least one player was disappointed the plan went so well. I agreed with him. I was hoping for a big battle, but the way they did it, I just couldn't see how the enemy could mount a defense.... I don't want to punish them for coming up with a good plan, but at the same time, I want the game to be interesting and fun.
Making a plan is fun, but it's also fun to deal with the mess when you're plan starts to fall apart. Do you think I should have just handwaved a reason for their plan to fail?