I played in one realms game where the DM made Mulhorandi a non-human nation, ruled predominantly by Gnoll priests of Set.
Various animal-headed creatures existed throughout the empire, and the Aarakocra priests of Horus-Re had been overthrown and hid in the mountains between Mulhorand and Chessenta. A rebellion of human slaves led to the creation of Thay, but the slave-overseers who led the rebellion instituted a land as wicked as the one they had fled, keeping themselves in power through arcane might (which they saw as a good substitute for the clergy who had kept them in servitude for so long).
Lizard Men serving Sobek lived in the swamps, Minotaurs worked as elite guards and shock troops, etc.
According to the most ancient legends, the gnolls, minotaurs, lizard men, aarakocra, centaurs, satyrs, etc where all hybrids, magically created by ancient human wizards as various slave species and then forming their own egyptian-style kingdom when they overthrew their masters and made them into the slaves instead, re-imagining many of the humans gods into animal-headed figures like themselves...
It was a unique campaign tweak, and made some of the non-human races a bit more than tiny tribes that live in the dust between the teeming human lands.
Various animal-headed creatures existed throughout the empire, and the Aarakocra priests of Horus-Re had been overthrown and hid in the mountains between Mulhorand and Chessenta. A rebellion of human slaves led to the creation of Thay, but the slave-overseers who led the rebellion instituted a land as wicked as the one they had fled, keeping themselves in power through arcane might (which they saw as a good substitute for the clergy who had kept them in servitude for so long).
Lizard Men serving Sobek lived in the swamps, Minotaurs worked as elite guards and shock troops, etc.
According to the most ancient legends, the gnolls, minotaurs, lizard men, aarakocra, centaurs, satyrs, etc where all hybrids, magically created by ancient human wizards as various slave species and then forming their own egyptian-style kingdom when they overthrew their masters and made them into the slaves instead, re-imagining many of the humans gods into animal-headed figures like themselves...
It was a unique campaign tweak, and made some of the non-human races a bit more than tiny tribes that live in the dust between the teeming human lands.