jsepeta
First Post
When bringing my daughter's 3.5 campaign on their latest adventure, I upgraded a few NPC's I was running to 4.0 edition characters. After 3 long nights of drawn out battles against Rat-men, Orcs with a Sabretooth Tiger, and a pack of nasty wolves under the command of 3 Snow Goons (cool evil snowmen minis from Reaper), the party finally reached the main event -- a showdown with the evil eladrin wizardess Destra. She was killed in 3 rounds because the 4.0 powers were so much more badass than the skills and hack and slash monotony of 3.5. Now I'm trying to figure out how much XP and treasure to assign and sadly, it looks like the silly wolves were a better test of the party's resolve -- although the party did use their core skills to figure out many secrets during their visit to Destra's icy fortress. BTW they retrieved a powerful artifact ("the icy heart" -- basically a magic rock), and this may bring some nasty surprises to them if they hold onto it for too long, heh heh heh...
Any suggestions for re-aligning the disproportionate power of 4.0 characters vs. those from 3.5? I'm still awaiting the PHBII so I can convert my daughter's Bard and Sorceress to 4.0e rules. They're just now leveling up to 4, so the trial version of the character creator doesn't do us any good. WotC, please don't eliminate character classes just for the sake of making a bunch of new books!
Any suggestions for re-aligning the disproportionate power of 4.0 characters vs. those from 3.5? I'm still awaiting the PHBII so I can convert my daughter's Bard and Sorceress to 4.0e rules. They're just now leveling up to 4, so the trial version of the character creator doesn't do us any good. WotC, please don't eliminate character classes just for the sake of making a bunch of new books!