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Bloodcove Disguise


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galahad0430

First Post
Syldar & Kalinn, when Juliet was talking about the "test dig", you got the sense that she was being evasive or hiding something.

Kalinn, You are unsure what the disease is. It doesn't really match anything you've heard of. However, their wounds are not healing and even magical healing seems to either not work or occasionally have a vastly diminshed effect.
 
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galahad0430

First Post
After moving through the camp, Juliet brings you to the cliff face. There you find a small excavation that has revealed two massive doors made of the same white metal as the dome. They are intricately engraved with runes and sigils. Taking the key from Chaucer, Juliet begins examining the doors. After a few moments of tracing designs and muttering to herself she smiles and exclaims, "Aha! That looks right."
She places the key flat into one of the engravings that fits its shape. You hear a loud click then a scraping and grinding noise as the doors slowly open. A soft, pallid light eminates from the interior and a rush of stale air flows out of the opening.
A shout rings out from the gatehouse and Juliet looks back in that direction.
"Please! Go in and try and find something that controls the dome or can help against the apemen. That roaring we have heard from the approaching forces is new and I fear that they have some new weapon to use aginst us. I must go to the wall and see what they are calling for."
With that she presses the key back into Chaucer's hand and rushes off for the gatehouse.
You see a set of wide stairs descending into what appears to be a room.
 

udalrich

First Post
As the door opens, Syldar steps to the front and speaks. "Detegendas magicas" She then studies the room for a few moments, drawing her bow in case danger appears. If it is difficult to see the room, she casts another spell. "Luminaria Saltatio" and the room brightens.

[sblock="Actions"]Move so that she won't detect any of the party, then cast detect magic. If it indicates magic, concentrate to gain as much information as she can. If relevant, Knowledge(Arcana) is +7, Spellcraft is +7 and Spellcraft to id magical items is +9.

If the room is dark and no one else has done it, she then casts dancing lights.[/sblock]
 



Maidhc O Casain

Na Bith Mo Riocht Tá!
Kalinn moves to position just behind Aradra (beside him if there's room). As always, she keeps her hands free in case they're needed but knows Hafísbíta will fair leap to her bidding when she calls. She feels arcane might swelling within her breast, the connection to her draconic ancestor still strange to her.
 

udalrich

First Post
"There's nothing magical in here," Syldar says after a moment. She steps behind Kalinn and Aradra. "Kalinn, I think there might be something more to the 'test dig' than our host is saying. I don't know what we can do about it now, but we should keep it in mind."

As she turns, she pauses briefly while facing the test dig.

OOC: She is still concentrating on Detect Magic, so she would notice if the test dig is magical.
 

galahad0430

First Post
A wide set of stairs descends into an enormous room, measuring thirty-five feet wide by forty feet long, and more than thirty feet tall. The entire room smells sickly sweet, but the floors, wall, and ceiling are all smooth and clean—rather similar to the sphere in the ground outside. Four enormous monoliths, fifteen-foot-tall human-shaped metal statues, rest in the four corners of the room. They’re made of white metal, almost like a suit of full plate sized quite large, but without anything discernible as a face.

Syldar, you detect no magic from the other dig site (although only the edge is in your range) The four statues radiate magic of strong Conjuration, Transmutation, and Abjuration.
To the West you see a corridor leading out of the room.
 

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udalrich

First Post
Confused as to how she could have missed the magic earlier, Syldar concentrates on the statues. "Wait a minute, there is actually some very strong magic in there."

OOC: Did you make a mistake when you said there was no magic a few posts ago? Or was there no magic and then strong magic? If the latter, Syldar is confused and expresses that.


OOC: If they are magic items instead of creatures, the Arcana roll identifies properties with a caster level of 7 or less.
 
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