Exception based design.
Its relevance is almost entirely because it is overpowered and people try to wriggle out from that by changing the bloodied/dying rules. Not something I agree with, though.Consecrated Ground is irrelevant to the rules question and is far from overpowered.
Quite a phrase isn't it... but what did it have to do with the discussion?
Its relevance is almost entirely because it is overpowered and people try to wriggle out from that by changing the bloodied/dying rules. Not something I agree with, though.
A far simpler fix would be something like changing it to give regeneration while bloodied and in it... since regeneration doesn't work at 0 hp, meaning that a cleric with it up is no longer nigh invincible.
In our game, PCs rarely fall unconscious, so making this change would affect the power only slightly.