The Bolo - Bolo MK XXXIII
I want to use the post Melconian war setting from the Star Union of Ararat storyline. And yes, it has a large self-aware tank in it. The tank itself will be not in play within the general game itself, but the mechanic for such large machines has to exist in the game.
I am not sure what system to use. So far, I am considering the following: d20 modern, dawning star, Eclipse Phase, GURPS, and d20 Saga. The system itself has to mesh with Forum game play through text for the most part.
Eclipse Phase seems to be a strong system for it with the built-in AI support as in-game mechanics, but GURPS would cover the same aspects of AI through skills and advantages without too much trouble. Those two are my most likely picks at this time as D20 modern, Dawning Star, and D20 Saga would require some system building in order to generate the duplicate the flexible mechanics required for the AI element.
So, I ask... What would you use for a Bolo campaign?
I want to use the post Melconian war setting from the Star Union of Ararat storyline. And yes, it has a large self-aware tank in it. The tank itself will be not in play within the general game itself, but the mechanic for such large machines has to exist in the game.
I am not sure what system to use. So far, I am considering the following: d20 modern, dawning star, Eclipse Phase, GURPS, and d20 Saga. The system itself has to mesh with Forum game play through text for the most part.
Eclipse Phase seems to be a strong system for it with the built-in AI support as in-game mechanics, but GURPS would cover the same aspects of AI through skills and advantages without too much trouble. Those two are my most likely picks at this time as D20 modern, Dawning Star, and D20 Saga would require some system building in order to generate the duplicate the flexible mechanics required for the AI element.
So, I ask... What would you use for a Bolo campaign?