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<blockquote data-quote="Mouseferatu" data-source="post: 3043788" data-attributes="member: 1288"><p>Oh, I know. No worries. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>I can't swear to the exact page count--the book's going through layout right now--but I believe somewhere in the upper 200s to low 300s. Each artifact got one piece of art; enough to set the tone and show what things look like, but not enough to inflate the page count. I'm afraid I don't actually know list price; that'll be up to Bill and Clark once the final page count is determined.</p><p></p><p></p><p></p><p>Keith's a freelancer. He does most of his work for WotC, because of Eberron (and hey, because they pay better), but anything he wants to work on elsewhere (and has time for), he can do. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>Well, I don't want to go into <em>too/i] much detail. But in brief, the <em>Lucky Coin</em> grants all manner of good luck, from simple bonuses to far more dramatic events--but eventually, if the coin isn't used carefully, the warping of probability causes the accumulated bad luck to strike the bearer as well.</em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>This was, admittedly, one of the hardest parts of the book to write, and I really hope people react well to it.</em></p><p><em></em></p><p><em>Given the unique nature of all artifacts, the charts obviously can't do <em>all</em> the work for you, but we've done the majority of it. The charts give you everything from the artifact's physical form (weapon? shield? altar? building? eyeball?) to its general "theme" to its list of powers. It's really easy to tweak the power level--just reroll any truly high-level spells/effects, and assign the artifact a lower caster level rather than going by the chart. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>I'm a <em>huge</em> proponent of giving credit where it's due. Each and every artifact has its own byline. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></em></p><p><em></em></p><p><em></em></p><p><em></em></p><p><em>Heh. Rich is a fantastic designer, as well as cartoonist. His artifacts--he did a few--are all as serious as any of the others. (That said, he did work in a humerous touch or two where they wouldn't stick out. For instance, the <em>Lucky Coin</em> entry details a luck-based 3-level prestige class called "The Lucky Bastard." <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> )</em></p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 3043788, member: 1288"] Oh, I know. No worries. :) I can't swear to the exact page count--the book's going through layout right now--but I believe somewhere in the upper 200s to low 300s. Each artifact got one piece of art; enough to set the tone and show what things look like, but not enough to inflate the page count. I'm afraid I don't actually know list price; that'll be up to Bill and Clark once the final page count is determined. Keith's a freelancer. He does most of his work for WotC, because of Eberron (and hey, because they pay better), but anything he wants to work on elsewhere (and has time for), he can do. :) Well, I don't want to go into [i]too/i] much detail. But in brief, the [i]Lucky Coin[/i] grants all manner of good luck, from simple bonuses to far more dramatic events--but eventually, if the coin isn't used carefully, the warping of probability causes the accumulated bad luck to strike the bearer as well. This was, admittedly, one of the hardest parts of the book to write, and I really hope people react well to it. Given the unique nature of all artifacts, the charts obviously can't do [i]all[/i] the work for you, but we've done the majority of it. The charts give you everything from the artifact's physical form (weapon? shield? altar? building? eyeball?) to its general "theme" to its list of powers. It's really easy to tweak the power level--just reroll any truly high-level spells/effects, and assign the artifact a lower caster level rather than going by the chart. :) I'm a [i]huge[/i] proponent of giving credit where it's due. Each and every artifact has its own byline. :) Heh. Rich is a fantastic designer, as well as cartoonist. His artifacts--he did a few--are all as serious as any of the others. (That said, he did work in a humerous touch or two where they wouldn't stick out. For instance, the [i]Lucky Coin[/i] entry details a luck-based 3-level prestige class called "The Lucky Bastard." :D )[/i] [/QUOTE]
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