ladyofdragons
First Post
check out the roleplaying tips weekly issues #130 and #131 at http://www.roleplayingtips.com they're all about GM burnout.
GrayIguana said:In the Crater Ridge Mines, I got more questions like "Why are we here again?".
I hate to say it but this seems to be a common denominator. My players are constantly saying things like that. Personally, I don't think it's all that unobvious, I mean... evil... kill it... what's so complex? What more motivation do they need? There is, after all, treasure involved which is all my players seem to care about...thundershot said:ROFL!! I got that too! It wasn't until they met some of the more interesting NPCs that they come to realize that they really have to stop this from happening! Now they're trying to convince the hired help NPC's to help them (the Gnolls, etc).
Fourecks said:
I hate to say it but this seems to be a common denominator. My players are constantly saying things like that. Personally, I don't think it's all that unobvious, I mean... evil... kill it... what's so complex? What more motivation do they need? There is, after all, treasure involved which is all my players seem to care about...
Fourecks said:I'm actually wondering if I'm bored as a DM because I'm running a module. I'm used to making up NPC's and traps and treasures and whatnot and getting to see it all play out. Now, all the work is done for me...