Scribble
First Post
I'm not entirely sure what I'm thinking about with thi post, but I figured I'd type a bunch of stuff and either something would come of it, or not. It's not something I've "heavily" researched- Just some thoughts. (Also it's really long... so I apologize in advance...)
So I'm sure most of us (if not all) have heard about how there are really two sides to the human brain, right and left (duh) and that thy not only control the different sides of the body, but they actively have different ways of interpreting things, and thinking of things.
For those that don't:
The left brain is the more "rational" side. It looks for logic and order, is math based, and looks for patterns and "realism" in things.
The right brain is the "emotional" side. It's more aware of fantasy, imagination... Things like religion and philosophy. "Ideas" tend to be more important and understandable to the right brain, as opposed to facts.
We can only really think with one side at a time, and in the modern world, for the majority of the population the left brain is the only side that gets to routinely interact with conciousness. This is a good thing, because we need it to do things ike talk to eachother, process information, not get hit by cars, and not walk down the street babeling "nonsense."
Even acts of creativity need to get funneled through the left brain in order to actually share that creativity with others. (It's kind of like a business man and a hippy working together to get the hippy's "far out man" ideas spread to others.)
The "problem" though is that because of this, the right brain tends to get ignored. It's kind of like the aformentioned Business man and Hippy in a conference about how best to market the far out idea. The business man has all kinds of charts, and always has some rational fact when asked a question, but when they turn to the hippy he just says somthign like "I like circus peanuts!" and eventually they just stop asking his thoughts on the matter at hand. (There are activities that you can do that let the right brain speak, but the left brain almost always wants to quickly step in and shush it.)
Some people have right brains that are a little more active though. The left brain is still the side that interacts with the rest of the world, but it's not as quick to "shush" the right brain. It's a little more open to letting the right brain have some input, or accepting that the right brain has the right idea.
Anyway getting back to gaming!
I kind of wonder how this effects gaming? I personally see two "styles" of gamer, and it makes me wonder if they correlate.
One side seems to interpret the rules as "things one can do in the game world." If the sheet says I can sing, then I can sing. If it doesn't I can't (or at least I'm not very good at it.)
The other side seems to interpret rules as more of a way to decide what happens when they do something in the game world. I've already decided I can sing, so when I DO sing, does it achieve whatever I wanted it to?
Where these two styles meet I think is where the majority of the "heated" debate about game design comes from.
I tend to think people with more of an active "right brain" tend to flock towards the second set. The right brain has already decided "singing is neat!" And doesn't care (or even understand) about a measurement of "how neat" the signing was. It only wants the left side to step in when it needs to... like interacting with the rest of the world.
Now that said I think I know what a lot of people are going to say- The right side is where "creativity" is housed, so if the second set is more of a right brain idea, then he's trying to say the second set it more creative right???? Wrong! I want to stop people there before it starts. I am NOT saying that. I've seen a lot of creative stuff from left brain people and a lot of uncreative stuff from right brainers. I'm just saying there is a difference in how it manifests itself.
The creative type with a very dominant left brain tends to want a creative idea to still have a rational form. I think this is where the idea of versimilitude comes from. The right brain digs the idea of a dragon, and digs it enough to make the whole person dig it, but the left side wants it to stil "make sense" within the context of the game world.
The creative type with a very right side active brain tends not to care as much about it. The rule of cool and all. I think this is where the more abstract ideas in gaming come from. Hit points being a nebulous measurement of "something" rather then a physical measurement of "state of being" tends to be something right brainers just "get." The left brain won't comprehend that because it's not designed to.
(In Star Trek the creatiove person liked the creative concept of ships in deep space interacting, but the left sided person wanted an explanation of WHY the ships always seemed to be oriented the same way when they did interact inside of in various positions. So they came up with an idea of a signal sent between ships that orients them. The right sided people probably didn't even understand that was an issue in the first place.)
Anyway I think I've babeled on enough... Make of it what you will, but I thought it was neat because I think games really ARE effected by left/right brainedness of the designers...
So I'm sure most of us (if not all) have heard about how there are really two sides to the human brain, right and left (duh) and that thy not only control the different sides of the body, but they actively have different ways of interpreting things, and thinking of things.
For those that don't:
The left brain is the more "rational" side. It looks for logic and order, is math based, and looks for patterns and "realism" in things.
The right brain is the "emotional" side. It's more aware of fantasy, imagination... Things like religion and philosophy. "Ideas" tend to be more important and understandable to the right brain, as opposed to facts.
We can only really think with one side at a time, and in the modern world, for the majority of the population the left brain is the only side that gets to routinely interact with conciousness. This is a good thing, because we need it to do things ike talk to eachother, process information, not get hit by cars, and not walk down the street babeling "nonsense."
Even acts of creativity need to get funneled through the left brain in order to actually share that creativity with others. (It's kind of like a business man and a hippy working together to get the hippy's "far out man" ideas spread to others.)
The "problem" though is that because of this, the right brain tends to get ignored. It's kind of like the aformentioned Business man and Hippy in a conference about how best to market the far out idea. The business man has all kinds of charts, and always has some rational fact when asked a question, but when they turn to the hippy he just says somthign like "I like circus peanuts!" and eventually they just stop asking his thoughts on the matter at hand. (There are activities that you can do that let the right brain speak, but the left brain almost always wants to quickly step in and shush it.)
Some people have right brains that are a little more active though. The left brain is still the side that interacts with the rest of the world, but it's not as quick to "shush" the right brain. It's a little more open to letting the right brain have some input, or accepting that the right brain has the right idea.
Anyway getting back to gaming!
I kind of wonder how this effects gaming? I personally see two "styles" of gamer, and it makes me wonder if they correlate.
One side seems to interpret the rules as "things one can do in the game world." If the sheet says I can sing, then I can sing. If it doesn't I can't (or at least I'm not very good at it.)
The other side seems to interpret rules as more of a way to decide what happens when they do something in the game world. I've already decided I can sing, so when I DO sing, does it achieve whatever I wanted it to?
Where these two styles meet I think is where the majority of the "heated" debate about game design comes from.
I tend to think people with more of an active "right brain" tend to flock towards the second set. The right brain has already decided "singing is neat!" And doesn't care (or even understand) about a measurement of "how neat" the signing was. It only wants the left side to step in when it needs to... like interacting with the rest of the world.
Now that said I think I know what a lot of people are going to say- The right side is where "creativity" is housed, so if the second set is more of a right brain idea, then he's trying to say the second set it more creative right???? Wrong! I want to stop people there before it starts. I am NOT saying that. I've seen a lot of creative stuff from left brain people and a lot of uncreative stuff from right brainers. I'm just saying there is a difference in how it manifests itself.
The creative type with a very dominant left brain tends to want a creative idea to still have a rational form. I think this is where the idea of versimilitude comes from. The right brain digs the idea of a dragon, and digs it enough to make the whole person dig it, but the left side wants it to stil "make sense" within the context of the game world.
The creative type with a very right side active brain tends not to care as much about it. The rule of cool and all. I think this is where the more abstract ideas in gaming come from. Hit points being a nebulous measurement of "something" rather then a physical measurement of "state of being" tends to be something right brainers just "get." The left brain won't comprehend that because it's not designed to.
(In Star Trek the creatiove person liked the creative concept of ships in deep space interacting, but the left sided person wanted an explanation of WHY the ships always seemed to be oriented the same way when they did interact inside of in various positions. So they came up with an idea of a signal sent between ships that orients them. The right sided people probably didn't even understand that was an issue in the first place.)
Anyway I think I've babeled on enough... Make of it what you will, but I thought it was neat because I think games really ARE effected by left/right brainedness of the designers...