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Brainstorming: Search the Deep Library!
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<blockquote data-quote="WizarDru" data-source="post: 5379412" data-attributes="member: 151"><p>And so it came to pass that our heroes managed to locate the fabled Deep Library. Once the repository of the collected knowledge of the Suelwyn race, a heretofore unknown cataclysm of unimaginable power sunk an entire continent beneath the waves of the place men now call The Last Land, leaving only three tiny islands untouched.</p><p></p><p>At the ocean's floor, they found the remains of the ancient library, smashed beyond repair, two millennia ago. But! Beneath even that, they found that not all was lost. Someone had salvaged much of the library in a series of magically protected coral caves beneath the underwater ruins they called 'The New Wing'. It is to this place they have come seeking knowledge of a ritual to repair a damaged magical defense about the headquarters of their order. With them they have brought a powerful but distracted (and possibly insane) wizard who is a member of their order. To make matters worse, they have discovered that the long dead race of the Suelwyn are not only NOT dead, they are actively seeking to destroy all of the races that followed them...starting with the party!</p><p></p><p>Unbeknownst to them, the Head Librarian is...an Aboleth. Evil, but not a protagonist, the Librarian seeks only restoration of peace within his walls. But with the party and the marauding Suelwyn running crazily through the place, he's loosing his patience. And he has awakened Riding Sharks at his disposal for Hall Monitors.</p><p></p><p></p><p>Now, the Suelwyn are, in fact, Foulspawn. There's a long campaign backstory for all of this, but that's not really important now. The players are about to engage a raiding party in combat. But after that, I want them to do a skill challenge to search the library. I'm looking for suggestions as to what the challenge might be like.</p><p></p><p>I was originally thinking that they'd meet the librarian and then go searching...but now I think I want their encounter with the librarian to be an RP goal that contributes to the greater overall skill challenge of finding the ritual books they need. I'm also thinking that the wizard they're babysitting should be a problem for them. I'm trying to avoid more than one combat, unless they are moderately trivial ones. </p><p></p><p>Any suggestions for individual skill checks that might be logical in such a situation?</p></blockquote><p></p>
[QUOTE="WizarDru, post: 5379412, member: 151"] And so it came to pass that our heroes managed to locate the fabled Deep Library. Once the repository of the collected knowledge of the Suelwyn race, a heretofore unknown cataclysm of unimaginable power sunk an entire continent beneath the waves of the place men now call The Last Land, leaving only three tiny islands untouched. At the ocean's floor, they found the remains of the ancient library, smashed beyond repair, two millennia ago. But! Beneath even that, they found that not all was lost. Someone had salvaged much of the library in a series of magically protected coral caves beneath the underwater ruins they called 'The New Wing'. It is to this place they have come seeking knowledge of a ritual to repair a damaged magical defense about the headquarters of their order. With them they have brought a powerful but distracted (and possibly insane) wizard who is a member of their order. To make matters worse, they have discovered that the long dead race of the Suelwyn are not only NOT dead, they are actively seeking to destroy all of the races that followed them...starting with the party! Unbeknownst to them, the Head Librarian is...an Aboleth. Evil, but not a protagonist, the Librarian seeks only restoration of peace within his walls. But with the party and the marauding Suelwyn running crazily through the place, he's loosing his patience. And he has awakened Riding Sharks at his disposal for Hall Monitors. Now, the Suelwyn are, in fact, Foulspawn. There's a long campaign backstory for all of this, but that's not really important now. The players are about to engage a raiding party in combat. But after that, I want them to do a skill challenge to search the library. I'm looking for suggestions as to what the challenge might be like. I was originally thinking that they'd meet the librarian and then go searching...but now I think I want their encounter with the librarian to be an RP goal that contributes to the greater overall skill challenge of finding the ritual books they need. I'm also thinking that the wizard they're babysitting should be a problem for them. I'm trying to avoid more than one combat, unless they are moderately trivial ones. Any suggestions for individual skill checks that might be logical in such a situation? [/QUOTE]
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