fusangite said:I think this is just a difference in GMing philosophy. In the campaign I'm currently in, we had a similar disagreement over the Monk class. Some people believe that the core classes should be used in all settings; others believe that they should only be used in settings where they correspond to a cultural archetype. For me, having the Paladin class exist outside of medieval Christendom and Islam is as absurd as the Monk class existing within medieval Christendom and Islam.
In my view, if one wants to create a non-spell casting holy warrior for another sort of culture, the Paladin is a less than ideal starting point, just as the Monk is a less than ideal starting point for a generic or European-style ascetic. In my view, non-chivalric holy warriors shouldn't be locked into the code requirement, alignment requirement or pushed so vehemently towards mounted combat.
I have no objection to what people who are trying to universalize the Paladin are trying to achieve. I'm just questioning whether universalizing the Paladin is the most efficient or logical way to do it. Aren't there prestige classes or variant core classes that do a better job of creating warriors dedicated to Tyr and other gods ill-suited to code-following men on horseback?
For somebody like me with little time to devote to gaming (unfortunately) due to a very active 21 month old daughter, a full time job with a long commute and a non-gaming wife, it is easier for me to adapt a paladin or monk to a different culture than it is for me to develop a whole new character or prestige class that is more culturally correct. The group I game with rarely uses prestige classes as it is - I think we have had 1 or 2 since the advent of 3E - so, using a new prestige class potentially opens up a can of worms.
And, it's not like we say "no" to prestige classes - we just don't have that much interest.