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Build Help > Paladin Feats/ASIs & Race
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<blockquote data-quote="smbakeresq" data-source="post: 7375122" data-attributes="member: 28301"><p>Many things you can do</p><p></p><p>Heavy Armor Master at level 1 is GREAT. You shave off so much damage over your career its well worth it, and at low levels is a life saver. You don't use a shield so this acts as some defense. This allows you to put 15 in Strength, and then get to 16, 14 in CON and 13 in CHR, and then boost both of those with Human Variant. CON you are setting up for Resilient CON later on, for that bonus to CON saves and concentration checks</p><p></p><p>Pole Arm Master is VG also, it give you a bonus action. However, you will be using your bonus actions for some other stuff also, like Wrathful Smite, Thunderous Smite (early levels) and a few other things. Later on, when using first level spells for Divine smites as opposed to other things Pole Arm Master gets better and gives you another chance to get a Divine Smite in. Pole arm gives you reach also. This is VG for VENGENCE since the ability works on the bonus action attacks also.</p><p></p><p>Great Weapon Master gives you a bonus attack in the right situations. Its better for Paladins since you can trigger it more often, if Divine smite kills something then it will trigger. If you take this and want to use PAM then I wouldn't take Heavy Armor Mastery.</p><p></p><p></p><p>You only have so much room for feats. You need 2 ABI to get STR to 20, at least 1 to get CHR to 16, although you want more, so you have 1-2 to fill out PC, 3 if you can live with 16 CHR and take Human Variant. So think of combos you want.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7375122, member: 28301"] Many things you can do Heavy Armor Master at level 1 is GREAT. You shave off so much damage over your career its well worth it, and at low levels is a life saver. You don't use a shield so this acts as some defense. This allows you to put 15 in Strength, and then get to 16, 14 in CON and 13 in CHR, and then boost both of those with Human Variant. CON you are setting up for Resilient CON later on, for that bonus to CON saves and concentration checks Pole Arm Master is VG also, it give you a bonus action. However, you will be using your bonus actions for some other stuff also, like Wrathful Smite, Thunderous Smite (early levels) and a few other things. Later on, when using first level spells for Divine smites as opposed to other things Pole Arm Master gets better and gives you another chance to get a Divine Smite in. Pole arm gives you reach also. This is VG for VENGENCE since the ability works on the bonus action attacks also. Great Weapon Master gives you a bonus attack in the right situations. Its better for Paladins since you can trigger it more often, if Divine smite kills something then it will trigger. If you take this and want to use PAM then I wouldn't take Heavy Armor Mastery. You only have so much room for feats. You need 2 ABI to get STR to 20, at least 1 to get CHR to 16, although you want more, so you have 1-2 to fill out PC, 3 if you can live with 16 CHR and take Human Variant. So think of combos you want. [/QUOTE]
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