In my campaign there is an ongoing war between two fractions.
The characters in my campaign decided to join side and help a besieged city. They want to sabotage the attacking armys food storages.
This twist totally surprised me, because I did not plan a siege or war campaign. We already played Red Hand of Doom, with the dramatic siege scenario at the end.
Does anyone has an idea:
- how to find an extraordinary siege twist, that is totally different from Red Hand of Doom
- some nice and short inderlude ideas
- even better: a hook, that draws the PCs away from the battle to an other adventure.
Thanks for help.
The characters in my campaign decided to join side and help a besieged city. They want to sabotage the attacking armys food storages.
This twist totally surprised me, because I did not plan a siege or war campaign. We already played Red Hand of Doom, with the dramatic siege scenario at the end.
Does anyone has an idea:
- how to find an extraordinary siege twist, that is totally different from Red Hand of Doom
- some nice and short inderlude ideas
- even better: a hook, that draws the PCs away from the battle to an other adventure.
Thanks for help.