The Return of an Old Friend
The bard Cinshariel returned to the group. We were light on healing, so the party felt the bard offered the most bang for the buck as an additional support healer. I integrated her back into the party by having her mother send her to assist the party. Her mother is a power drow Matron Mother in Menzoberranzan. She used her magic to determine the former party her daughter traveled with had the highest probability of success for defeating the demonic incursion. So she taught her daughter to teleport and scry, had her scry on Jharzzle, and teleport to their location. So the bard is back with the party.
The Gallery of Angels
I modified this encounter. It felt boring as it was written. I made a warden for The Gallery. The Warden, Ariella the Stone-hearted, isn't pleased with her "duty" as warden, which she views more as a punishment. When the party enters the prison, she demands they bring her The Orderer, a device made to order chaos. She tells them a Modron army was sent by the Lords of Order to send the Demon Lords back to the Abyss. The Modron Army was defeated by Baphomet, who intends to use The Orderer to send all the other demon lords back to the Abyss, while he conquers the Faerun. Ariella believes The Orderer can be used to free her from her prison. She wants the party to bring it back to her and activate it.
My party likes to take the path of least resistance, so they agreed to bring The Orderer (Maze Engine) to the prison and activated it fairly quickly. Ariellia told them where to find it 140 or so miles south of The Gallery. They traveled in that direction until they ran into the demonic convoy conveying The Orderer to Baphomet's Labyrinth. A Balor leading a convoy of Goristro, Hezrou, and Barlgura was the enemy force. The Goristro were taking turns carrying The Orderer. My PCs engaged them in a tunnel setting up a very annoying wall of force with spike growth, moonbeam, and spiritual guardians blocking the opening past the wall. They set it up so the demonic troops would kill themselves or be very damaged trying to approach. Hezrou don't have much means to get by such a set up, though the Barlgura can leap or climb quiet easily. After a five or seven rounds of battle, the Balor pulled his forces back. That is where the night ended. The balor intends to pull back and try to set up a more advantageous situation for himself and his troops.
The bard Cinshariel returned to the group. We were light on healing, so the party felt the bard offered the most bang for the buck as an additional support healer. I integrated her back into the party by having her mother send her to assist the party. Her mother is a power drow Matron Mother in Menzoberranzan. She used her magic to determine the former party her daughter traveled with had the highest probability of success for defeating the demonic incursion. So she taught her daughter to teleport and scry, had her scry on Jharzzle, and teleport to their location. So the bard is back with the party.
The Gallery of Angels
I modified this encounter. It felt boring as it was written. I made a warden for The Gallery. The Warden, Ariella the Stone-hearted, isn't pleased with her "duty" as warden, which she views more as a punishment. When the party enters the prison, she demands they bring her The Orderer, a device made to order chaos. She tells them a Modron army was sent by the Lords of Order to send the Demon Lords back to the Abyss. The Modron Army was defeated by Baphomet, who intends to use The Orderer to send all the other demon lords back to the Abyss, while he conquers the Faerun. Ariella believes The Orderer can be used to free her from her prison. She wants the party to bring it back to her and activate it.
My party likes to take the path of least resistance, so they agreed to bring The Orderer (Maze Engine) to the prison and activated it fairly quickly. Ariellia told them where to find it 140 or so miles south of The Gallery. They traveled in that direction until they ran into the demonic convoy conveying The Orderer to Baphomet's Labyrinth. A Balor leading a convoy of Goristro, Hezrou, and Barlgura was the enemy force. The Goristro were taking turns carrying The Orderer. My PCs engaged them in a tunnel setting up a very annoying wall of force with spike growth, moonbeam, and spiritual guardians blocking the opening past the wall. They set it up so the demonic troops would kill themselves or be very damaged trying to approach. Hezrou don't have much means to get by such a set up, though the Barlgura can leap or climb quiet easily. After a five or seven rounds of battle, the Balor pulled his forces back. That is where the night ended. The balor intends to pull back and try to set up a more advantageous situation for himself and his troops.