WinnipegDragon
First Post
Here's a curious question...
Has anyone here started a campaign with 0-level characters? Basically, no XP earned until you earn you 1st class level by roleplaying.
I'd imagine the characters would still roll attributes, but would have 4hp (+CON), no feats, no skills, no armour or weapon proficiencies, and base saves of zero across the board. Obviously there would be little to no combat until the class levels were awarded, but it would certainly help players get in touch with their new characters and each other's characters when the entirety of the first one or two game sessions is about regular folk in regular situations. Of course, the regular situation will rapidly turn into one requiring heroes to step forth.
Part of the reasoning behind this is that our group is adding a new player, and this should be a good way to get her into her character before getting her into the rules. Also, the experienced players should find it easier to tone down the meta-game thinking while playing commoners and make it easier on the new girl.
Has anyone tried this? Any potential pitfalls I am not seeing?
Has anyone here started a campaign with 0-level characters? Basically, no XP earned until you earn you 1st class level by roleplaying.
I'd imagine the characters would still roll attributes, but would have 4hp (+CON), no feats, no skills, no armour or weapon proficiencies, and base saves of zero across the board. Obviously there would be little to no combat until the class levels were awarded, but it would certainly help players get in touch with their new characters and each other's characters when the entirety of the first one or two game sessions is about regular folk in regular situations. Of course, the regular situation will rapidly turn into one requiring heroes to step forth.
Part of the reasoning behind this is that our group is adding a new player, and this should be a good way to get her into her character before getting her into the rules. Also, the experienced players should find it easier to tone down the meta-game thinking while playing commoners and make it easier on the new girl.
Has anyone tried this? Any potential pitfalls I am not seeing?