TheNewt123
First Post
As the name suggests, I'm making a campaign where the only magic classes for players is divine magic (with perhaps the warlock ported from D&D 3.5, but that's irrelevant). There will still be arcane magic users in the world, but not enough for there to be one in an adventuring party. Anyway, I want to implement the spell point variant used in d&d 3.5 and was curious on people's thoughts on the matter.
For the record, the people I'll be DM for aren't huge Pathfinder or D&D players, but they do like the game.
For the record, the people I'll be DM for aren't huge Pathfinder or D&D players, but they do like the game.