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Can a cleric with spontaneous heal take the destruction domain?

Jeffrie

First Post
I can't seem to find pertinent wording that says otherwise.

If so, then could Domain Spontanaity Feat and Custom Domain Feat be used to convert a neutral 'healer' into a "Harm" machine gun?

Suggestions for replacements (though i like these, earthquake seems extreme)? Must be evocations that do damage.

Destruction Domain Spells
1 Inflict Light Wounds: Touch attack, 1d8 damage +1/level (max
+5).
2 Shatter: Sonic vibration damages objects or crystalline creatures.
3 Contagion: Infects subject with chosen disease.
4 Inflict Critical Wounds: Touch attack, 4d8 damage +1/level
(max +20).
5 Inflict Light Wounds, Mass: Deals 1d8 damage +1/level to any
creatures.
6 Harm: Deals 10 points/level damage to target.
7 Disintegrate: Makes one creature or object vanish.
8 Earthquake: Intense tremor shakes 5-ft./level radius.
9 Implosion: Kills one creature/round.
 

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TanisFrey

First Post
Yes, a cleric whom spontaneous casts cure can take the destruction domain IF HIS GOD OFFERS IT. Not many good god offer it, some neutral gods have it if they are war/battle gods. It is most commonly offered by Evil gods. Remember a neutral cleric of an evil god must Chanel negative energy and cannot spontaneous cast cure spells.
 

LordMonty

First Post
If you want an actual good god/neutral with the domain you'll have to hunt hard sure there must be one but who knows? but maybe with Conplentative you might be able to blag taking it :) otherwise yea cool idea for a domain/feat combo.
 

Jeffrie

First Post
St. Cuthbert, god of retribution Lawful neutral Destruction, Law, Protection, Strength Fighters, monks, soldiers

and

If your cleric is not devoted to a particular deity, you still select
two domains to represent his spiritual inclinations and abilities. The
restriction on alignment domains still applies. both PHb p32

and

A cleric who is neither good nor evil and whose deity is neither
good nor evil can convert spells to either cure spells or inflict spells
(player’s choice), depending on whether the cleric is more proficient
at wielding positive or negative energy.

I might consider replacing 5th ICW (14 avg damage) with 10d6 damage

Flame Strike
Evocation [Fire]
Level: Clr 5, Drd 4, Sun 5, War 5
Components: V, S, DF
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Area: Cylinder (10-ft. radius, 40 ft. high)
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
 

bobhayes

First Post
Sure, if the DM allows it. You can have Healing and Death as your domains, if the DM allows it. Domains are the province of your DM's pantheon design; some will allow you to go nuts and others will only offer a few choices.
 

jrs

First Post
clerics do not need a god.

Players Handbook page 30, look under religion in the start of the overall cleric description.

So my reply is yes
 

orion90000

First Post
A better question is: Can a cleric with an intelligence of 9 pick Knowledge for a Domain?

Also keep in mind that Death and Destruction are not inherit to evil. Death and Destruction should also be viewed as necessary for new Life and Construction to exist. Sometimes you have to tear down an old building to construct a new building. A good priest of Death cannot create undead, can cure wounds, and his dogma should be along the lines of helping people overcome their fear of fear of death as well as helping people cross over to the afterlife (but not in an assisted suicide manner)
 
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TanisFrey

First Post
clerics do not need a god.

Players Handbook page 30, look under religion in the start of the overall cleric description.

So my reply is yes
Don't forget Rule 0: if your DM allows it.

A better question is: Can a cleric with an intelligence of 9 pick Knowledge for a Domain?

Also keep in mind that Death and Destruction are not inherit to evil. Death and Destruction should also be viewed as necessary for new Life and Construction to exist. Sometimes you have to tear down an old building to construct a new building. A good priest of Death cannot create undead, can cure wounds, and his dogma should be along the lines of helping people overcome their fear of fear of death as well as helping people cross over to the afterlife (but not in an assisted suicide manner)
Death as written leans evil which is why the Retribution domain was latter written. The Death domain's Death Touch power is very hard to justifiably as anything other than an evil act.

The Retribution domain was made to give the good Egyptian gods in Deities and Demigods an alternate to the death domain. It can also be found in the FR campaign book, Players guide to Faerun and the Spell Compendium.
 

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