dungeon blaster
First Post
Is this possible?
celestial armor + mithral + twilight = no arcane spell failure?
celestial armor + mithral + twilight = no arcane spell failure?
Not at all. Those additions can be made using the item creation rules as written and require no more DM fiat than adding the same abilities to a regular magic weapon.Neorealist said:(akin to asking if you can enchant your holy avenger with flaming burst, or make your absorbing shield arrow catching)
That's not usually how magic item abilities work. -20% ASF should cost more than two stacking -10% ASF abilities, and it certainly shouldn't be better.Neorealist said:That seems fair; though for a +2 enchantment, i'd lower the dex penalty of the armor by a couple as well.
The difference is in the modification.Neorealist said:To the above post:
Celestial armor IS a specific kind of armor, just as a holy avenger is a specific magic weapon.
(so we are in essence agreeing; since dm fiat means the same thing as "Variations may well exist in the campaign world, but only if the DM says so. ")
-20% ASF is plenty powerful.Neorealist said:Sure, but i was going by what i preceive to be the general power level of a +2 enhancement; specifically i think just granting a -20% spell failure reduction was a bit weak so i tweaked it a little with a nearly meaningless (power-wise) small additional boon.