zoroaster100
First Post
I have two questions about these similar-looking abilities.
First, mechanically, how do they work? Does the character automatically do the additional damage to the opponent every round, or is it just additional damage IF the character attacks that opponent and causes base damage of some kind? If the character does nothing but use a minor action to maintain, and uses all his other actions per turn to focus on a different opponent, does he still automatically continue to do damage to the designated target of the hunter's quarry or warlock's curse?
Second, in terms of fluff/description, how is the damage from these abilities described? For example, is hunter's quarry additional damage done with the ranger's regular weapon attacks? Or is it some kind of mystical energy attack? What is causing the additional damage to the target?
First, mechanically, how do they work? Does the character automatically do the additional damage to the opponent every round, or is it just additional damage IF the character attacks that opponent and causes base damage of some kind? If the character does nothing but use a minor action to maintain, and uses all his other actions per turn to focus on a different opponent, does he still automatically continue to do damage to the designated target of the hunter's quarry or warlock's curse?
Second, in terms of fluff/description, how is the damage from these abilities described? For example, is hunter's quarry additional damage done with the ranger's regular weapon attacks? Or is it some kind of mystical energy attack? What is causing the additional damage to the target?