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Can we have the sorcerer fixed now? (Plz, I beg you n_n°)
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8748920" data-attributes="member: 6871653"><p>1) More slots! Screw the ''sorcery points to recover slots''. Just give them more slots, and if the player wants, they'll convert those bonus slots to SP to use more innate features and Metamagic.</p><p></p><p>2) I'd put the Reckless Casting feature (+controlled chaos) from the UA Invention Wizard as part of the main class chassis. Ideally, each subclass has its own table of reckless casting, but that could be space consuming.</p><p>2.1) Or, give them access to 2 spell list from Arcane, Divine, Primal or X.</p><p></p><p>3) Simple weapons proficiency.</p><p></p><p>4) At higher level, give them Magic Resistance. They are magic incarnate! And if they save against a spell, they recover some HP or regain some SP.</p><p></p><p>5) More Innate features costing SP (since now their extra spell slots dont come from not using your other features)</p><p></p><p>6) No spell component unless they are consumed. Give them a visual tell if need be, but checks to counterspell or identify a sorcerer's spellcasting are made at disadvantage.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8748920, member: 6871653"] 1) More slots! Screw the ''sorcery points to recover slots''. Just give them more slots, and if the player wants, they'll convert those bonus slots to SP to use more innate features and Metamagic. 2) I'd put the Reckless Casting feature (+controlled chaos) from the UA Invention Wizard as part of the main class chassis. Ideally, each subclass has its own table of reckless casting, but that could be space consuming. 2.1) Or, give them access to 2 spell list from Arcane, Divine, Primal or X. 3) Simple weapons proficiency. 4) At higher level, give them Magic Resistance. They are magic incarnate! And if they save against a spell, they recover some HP or regain some SP. 5) More Innate features costing SP (since now their extra spell slots dont come from not using your other features) 6) No spell component unless they are consumed. Give them a visual tell if need be, but checks to counterspell or identify a sorcerer's spellcasting are made at disadvantage. [/QUOTE]
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Community
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Can we have the sorcerer fixed now? (Plz, I beg you n_n°)
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