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Can we have the sorcerer fixed now? (Plz, I beg you n_n°)
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<blockquote data-quote="James Gasik" data-source="post: 8748952" data-attributes="member: 6877472"><p>The fact that a Wizard is more versatile than the guy whose whole deal is he doesn't have to prepare spells is the main thing that needs to be addressed, IMO. Sorcery points being such a limited resource is a pain, but my main beef is when subclass features require their use- Sorcerers have enough uses for points as it is.</p><p></p><p>Wild Magic needs to be reworked. Tides of Chaos needs to refresh on something better than "when the DM feels like it". The chances for a Wild Surge, since it's your whole subclass feature need to be better than 5% of the time when you burn a spell slot.</p><p></p><p>Especially since there's only about a 1/3 chance you might get something good out of it. I'd also like to add Nahal's Reckless Dweomer into the game at some point, perhaps as a bonus floating spell slot (akin to Pact Magic) that always triggers a Wild Surge.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8748952, member: 6877472"] The fact that a Wizard is more versatile than the guy whose whole deal is he doesn't have to prepare spells is the main thing that needs to be addressed, IMO. Sorcery points being such a limited resource is a pain, but my main beef is when subclass features require their use- Sorcerers have enough uses for points as it is. Wild Magic needs to be reworked. Tides of Chaos needs to refresh on something better than "when the DM feels like it". The chances for a Wild Surge, since it's your whole subclass feature need to be better than 5% of the time when you burn a spell slot. Especially since there's only about a 1/3 chance you might get something good out of it. I'd also like to add Nahal's Reckless Dweomer into the game at some point, perhaps as a bonus floating spell slot (akin to Pact Magic) that always triggers a Wild Surge. [/QUOTE]
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Community
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*Dungeons & Dragons
Can we have the sorcerer fixed now? (Plz, I beg you n_n°)
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