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Can we have the sorcerer fixed now? (Plz, I beg you n_n°)
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<blockquote data-quote="MechaTarrasque" data-source="post: 8750088" data-attributes="member: 6801226"><p>I like added subclass spell lists and to make sorcery points only good for fueling subclass features. </p><p></p><p>In 4e they tried to break the "sorcerer vs. wizard" thing by giving sorcerers a different role than wizards, and in the 5e playtest, they tried to make them into more gishy casters than wizards. I suspect WotC will continue to try to break "sorcerers vs. wizards" by make sorcerers default primal casters (and they can grab other spells via the subclass spells). </p><p></p><p>Giving sorcerers some kind of gimmicky casting, because back in 3x, they had gimmicky casting has run its course. Due to backwards compatibility, they will probably still have metamagic, but I suspect it won't be any better than before (and probably worse), so you can focus on better subclass abilities. The only sorcerer "gimmick" in 5e that anyone in WotC seemed to like was the wild magic table, and while it would be cool if there was available in a more controllable way (say roll on the table when you use your top two highest-level spells), I think there would be too much wailing and gnashing of teeth for that to fly. The only other thing that would get support without alienating everyone else would be for sorcerers to be constitution casters (I mean, what sorcerer is known for being great at deception?) which would make them extra good at concentration spells. That being said, I do like the "reckless caster" idea mentioned above.</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 8750088, member: 6801226"] I like added subclass spell lists and to make sorcery points only good for fueling subclass features. In 4e they tried to break the "sorcerer vs. wizard" thing by giving sorcerers a different role than wizards, and in the 5e playtest, they tried to make them into more gishy casters than wizards. I suspect WotC will continue to try to break "sorcerers vs. wizards" by make sorcerers default primal casters (and they can grab other spells via the subclass spells). Giving sorcerers some kind of gimmicky casting, because back in 3x, they had gimmicky casting has run its course. Due to backwards compatibility, they will probably still have metamagic, but I suspect it won't be any better than before (and probably worse), so you can focus on better subclass abilities. The only sorcerer "gimmick" in 5e that anyone in WotC seemed to like was the wild magic table, and while it would be cool if there was available in a more controllable way (say roll on the table when you use your top two highest-level spells), I think there would be too much wailing and gnashing of teeth for that to fly. The only other thing that would get support without alienating everyone else would be for sorcerers to be constitution casters (I mean, what sorcerer is known for being great at deception?) which would make them extra good at concentration spells. That being said, I do like the "reckless caster" idea mentioned above. [/QUOTE]
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Community
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Can we have the sorcerer fixed now? (Plz, I beg you n_n°)
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