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Can we have the sorcerer fixed now? (Plz, I beg you n_n°)
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<blockquote data-quote="OB1" data-source="post: 8762192" data-attributes="member: 6796241"><p>Late to the party, but thought I'd put my two coppers in. I think the sorcerer can be fixed with just 2 changes.</p><p></p><p>1. Sorcerers gain access to ALL metamagics at 2nd level. The metamagics they pick reduce the sorcery point cost by 1 for that metamagic. (may need to change the point cost for a couple of metamagics to 2 for this to balance)</p><p>2. Add Eschew Components as a metamagic. Costs 1 point if no material cost, 3 points if there is a material cost.</p><p></p><p>Now the sorcerer is able to use metamagic every single turn, while gaining access to sculpt their spells in other ways by spending sorcery points when necessary. The metamagics you choose to have the cost reduced by 1 now define you as a sorcerer. See your sorcerer as the type that magic just comes out of? Take Subtle and Eschew Components. Want to be a blaster for all situations? Take Empowered or Careful with Transmuted. And so on and so forth.</p><p></p><p>Note that option 1 I've had as a house rule for years. Only had 1 sorcerer in any of my games, but she loved it and it didn't seem to break anything or make her OP.</p></blockquote><p></p>
[QUOTE="OB1, post: 8762192, member: 6796241"] Late to the party, but thought I'd put my two coppers in. I think the sorcerer can be fixed with just 2 changes. 1. Sorcerers gain access to ALL metamagics at 2nd level. The metamagics they pick reduce the sorcery point cost by 1 for that metamagic. (may need to change the point cost for a couple of metamagics to 2 for this to balance) 2. Add Eschew Components as a metamagic. Costs 1 point if no material cost, 3 points if there is a material cost. Now the sorcerer is able to use metamagic every single turn, while gaining access to sculpt their spells in other ways by spending sorcery points when necessary. The metamagics you choose to have the cost reduced by 1 now define you as a sorcerer. See your sorcerer as the type that magic just comes out of? Take Subtle and Eschew Components. Want to be a blaster for all situations? Take Empowered or Careful with Transmuted. And so on and so forth. Note that option 1 I've had as a house rule for years. Only had 1 sorcerer in any of my games, but she loved it and it didn't seem to break anything or make her OP. [/QUOTE]
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Can we have the sorcerer fixed now? (Plz, I beg you n_n°)
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