I've often wondered what it would be like to play in a setting that had a significantly lower level-cap than standard fantasy faire. In 4e, 11th-level is quite powerful in comparison to 1st-level, so there would still be a disparity between your haves and have-nots, however the disparity would not be so large as to make anyone god-like. Even an 11th-level PC could be brought down by enough 1st-level minions.
It's also before things get out of hand with flying and teleportation and other game-breaking spells and tricks. Not to mention it cuts off just before the math of the system starts to get wonky.
11th-level also allows one level of a paragon path and so could be representative of a significant leap in power, both systematically and thematically. Call it a 'name' level.
Of course, you would have to lower XP gains to slow advancement to a near crawl, but I don't necessarily see that as a bad thing, at least not with the right group who would place roleplaying before combat.
Anyway, I was curious to see what people's reactions would be to something like this.
It's also before things get out of hand with flying and teleportation and other game-breaking spells and tricks. Not to mention it cuts off just before the math of the system starts to get wonky.
11th-level also allows one level of a paragon path and so could be representative of a significant leap in power, both systematically and thematically. Call it a 'name' level.
Of course, you would have to lower XP gains to slow advancement to a near crawl, but I don't necessarily see that as a bad thing, at least not with the right group who would place roleplaying before combat.
Anyway, I was curious to see what people's reactions would be to something like this.