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Caves of Chaos/Core - Do They Support The Three Tiers?
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<blockquote data-quote="Yora" data-source="post: 5925611" data-attributes="member: 6670763"><p>If I could get the material for all classes, races, Backgrounds, feats, spells, and monsters, I think this game would be pretty much the perfect thing for me to run my campaigns in.</p><p>They can still screw up classes and spells, but the system looks all right for me.</p><p></p><p>I want to run games which are focused on developing the story of the events between the PCs and NPCs, and I need rules to determine the outcomee of situations where the PCs are taking risks and it would not be automatically be assumed that things work out as they planned it. The most important parts of combat are if it starts or not, and who is still standing at the end. These things are important to the story, what happens between them is not, and the rules should be easy to use and not stall things for to long.</p><p>And these rules look quite capable to do that.</p></blockquote><p></p>
[QUOTE="Yora, post: 5925611, member: 6670763"] If I could get the material for all classes, races, Backgrounds, feats, spells, and monsters, I think this game would be pretty much the perfect thing for me to run my campaigns in. They can still screw up classes and spells, but the system looks all right for me. I want to run games which are focused on developing the story of the events between the PCs and NPCs, and I need rules to determine the outcomee of situations where the PCs are taking risks and it would not be automatically be assumed that things work out as they planned it. The most important parts of combat are if it starts or not, and who is still standing at the end. These things are important to the story, what happens between them is not, and the rules should be easy to use and not stall things for to long. And these rules look quite capable to do that. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Caves of Chaos/Core - Do They Support The Three Tiers?
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