I like the multi-class system of Dnd 3.5, but some stuff about the way prestige classes work have been starting to bother me. Things like uneven power progression (prestige class powers start weak, become strong very quickly, and then stop growing after 10 lvls) and overlaping abilities (a rogue gets uncanny dodge....then gets it again if he goes shadowdancer) are starting to drive me crazy.
Now, most of us in this subform aren't fans of DnD 4.0, but I think their idea of letting prestige classes modify the main classes so that you have even power progression is pretty good. I think that it would be possible to merge that a bit into dnd 3.5.
Here's an example, you have a rogue who wants to become a shadowdancer. Instead of having him level in a separate class, switch out some of his abilities as he levels and make them become shadowdancer abillities instead, and spread them out all the way to level 20. Shadowdancers don't get any sneak attacks, so swap out 4-5 sneak attack increases for the best shadowdancer abilities (Hide in plain sight, evasion, darkvision, shadow illusion, and so on). Don't make him waste levels getting uncanny dodge when he already has it, insert shadow abilities into dead levels...
Yea, it would be a little hard to balance this properly, and it just wouldn't work with some class combinations. However, I think it would give characters much smoother progression if done right. Has anyone done this before, or seen a system where it has been done before? The closest thing of course is spellcaster prestige classes, where they still get some increased spellcasting powers from their old class while gaining some new abilities.
The problem I'm going to run into is that I'm already using pathfinder classes, and those have no dead levels to insert prestiege class abilities into, lol XD
Now, most of us in this subform aren't fans of DnD 4.0, but I think their idea of letting prestige classes modify the main classes so that you have even power progression is pretty good. I think that it would be possible to merge that a bit into dnd 3.5.
Here's an example, you have a rogue who wants to become a shadowdancer. Instead of having him level in a separate class, switch out some of his abilities as he levels and make them become shadowdancer abillities instead, and spread them out all the way to level 20. Shadowdancers don't get any sneak attacks, so swap out 4-5 sneak attack increases for the best shadowdancer abilities (Hide in plain sight, evasion, darkvision, shadow illusion, and so on). Don't make him waste levels getting uncanny dodge when he already has it, insert shadow abilities into dead levels...
Yea, it would be a little hard to balance this properly, and it just wouldn't work with some class combinations. However, I think it would give characters much smoother progression if done right. Has anyone done this before, or seen a system where it has been done before? The closest thing of course is spellcaster prestige classes, where they still get some increased spellcasting powers from their old class while gaining some new abilities.
The problem I'm going to run into is that I'm already using pathfinder classes, and those have no dead levels to insert prestiege class abilities into, lol XD