Myrhdraak
Explorer
I left spells and prayers tied to a five minute rest*, and you could spend as many healing surges as you'd like during that time, but you'd need to spend a full day of nothing but rest to regain a healing surge.
Then I did some other things:
NPCs get tougher over time
XP isn't tied to killing monsters
Gaining levels takes a long time
Tied GP to time via "Get a Job"
I haven't played a PC in my game much, but it's a bitch to decide when to rest and when to head back out there.
* Exploits are different.
Correct me if I am wrong, but you only allow the recovery of 1 HS after an extended rest, right? So a Fighter with 12 HS, would have to rest 12 Days to be fully recovered - or am I misinterpreting what you say? It would really slow down the level progress.
If I compare to real life I would say it takes 10 years to reach CEO level at a large company (my personal estimate). To reach divinity and godhood in 4th edition will take 2 months (2 extended rests for each new level, times 30 levels). In 5th Edition it is eaven shorter 33 Days - even though you might not reach divinity in the same sense as in 4th Edition at 20th level. With your rules applied you would at least multiply that time with 10, so becoming a god actually would take at least 600 days - almost 2 years - for a very ambitious adventurer set out to become a god. I like the thought of that longer period, but I am not sure the players would agree to it ;-) Would be a little like in the 1st edition days when you spent weeks healing between each visit to the dungeon.
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