Elder-Basilisk said:That's true. However, a stat draft format with no wild stats and a range of con scores from incredibly good to incredibly bad like this one had is more likely to yield unsatisfying results than most other methods.
*shrug*. My players are not so fixated upon Constitution, specifically. Any time you randomly generate stats, you have this issue. Either the players have to deal with the low stats, or they get to discard them. The former leads to some dissatisfaction (rarely does a player like a stat with a negative modifier), the latter causes point-value creep upwards. This is the case here, or if each individual rolls his own dice.