Dave Turner
First Post
I've never been able to grasp the reasoning behind penalizing the player for his character's death by having the new PC be a level or more behind the party or the dead character. The player has presumably earned every XP granted the old character. Now, because of some random luck with dice, some of that invested time is going to be taken away?
Why does there need to be a penalty at all? D&D isn't a competitive game like football or hockey. In those games, a penalty is given because a player has broken the rules of the game. In D&D, the player hasn't broken the rules; he's just been unlucky. Why penalize the player?
Why does there need to be a penalty at all? D&D isn't a competitive game like football or hockey. In those games, a penalty is given because a player has broken the rules of the game. In D&D, the player hasn't broken the rules; he's just been unlucky. Why penalize the player?