Sanguinarious
Explorer
What order do you make your characters in? Stats, skills, gear? I'm making a character for battlelords of the 23rd century that I'm doing gear first, then stats, then skills.
BL23C is a very gear intense game, given it's focus on personal scale high tech combat it heavily emphasizes weapons and armor. In fact the character is sometimes jokingly referred to as 'the squishy bit inside the armor''.
So I'm starting with his gear, then his stats and skills last. I'll admit I've never done it that way before. It made me wonder about other cases where a character might be created in non standard order. Anyone want to share?
Of course I have a general character concept first, a kind of 'field scientist' sent along to look out for useful bits of knowledge, new arachnid advances, any new creations by UE, useful Alien technology, etc. Of course he's still combat capable, as a sniper where his skills abd demeanor are best suited. So I guess concept almost always comes first.
BL23C is a very gear intense game, given it's focus on personal scale high tech combat it heavily emphasizes weapons and armor. In fact the character is sometimes jokingly referred to as 'the squishy bit inside the armor''.
So I'm starting with his gear, then his stats and skills last. I'll admit I've never done it that way before. It made me wonder about other cases where a character might be created in non standard order. Anyone want to share?
Of course I have a general character concept first, a kind of 'field scientist' sent along to look out for useful bits of knowledge, new arachnid advances, any new creations by UE, useful Alien technology, etc. Of course he's still combat capable, as a sniper where his skills abd demeanor are best suited. So I guess concept almost always comes first.
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